[Bug 5590] New: blue faces and over exposue in HL 2
http://bugs.winehq.org/show_bug.cgi?id=5590 Summary: blue faces and over exposue in HL 2 Product: Wine Version: unspecified Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: strattonbrazil(a)gmail.com Certain faces in HL2 appear with strong blue tint. Also it seems several objects are over exposed and appear very white. This is the output from the game if that has any relation: Reference Count for Material __lookupviewpanel (1) != 0 Reference Count for Material vgui/zoom (5) != 0 Reference Count for Material effects/tp_eyefx/tpeye3 (2) != 0 Reference Count for Material effects/tp_eyefx/tpeye (2) != 0 Reference Count for Material effects/tp_eyefx/tpeye2 (2) != 0 Reference Count for Material sprites/scanner_dots1 (1) != 0 Reference Count for Material sprites/scanner_dots2 (1) != 0 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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