[Bug 2410] DOOM 3 misses some opengl32 wgl* and Cg functions
12 Mar
2005
12 Mar
'05
4:16 p.m.
http://bugs.winehq.org/show_bug.cgi?id=2410 ------- Additional Comments From Uwe.Girlich(a)philosys.de 2005-12-03 16:16 ------- Created an attachment (id=790) --> (http://bugs.winehq.org/attachment.cgi?id=790&action=view) OpenGL related log of DOOM 3 These are the current OpenGL related error messages (warn+opengl). With WINEDEBUG="+opengl" I get too much output. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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