[Bug 51119] New: INSIDE ground is black rendered with OpenGL renderer
https://bugs.winehq.org/show_bug.cgi?id=51119 Bug ID: 51119 Summary: INSIDE ground is black rendered with OpenGL renderer Product: Wine Version: 6.8 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: andrey.goosev(a)gmail.com Distribution: --- Created attachment 69984 --> https://bugs.winehq.org/attachment.cgi?id=69984 example 0684:fixme:d3d:wined3d_debug_callback 0xc8a060: "Program undefined behavior warning: The current GL state uses a sampler (3) that has depth comparisons disabled, with a texture object (226) with a non-depth format, by a shader that samples it with a shadow sampler. This will result in undefined behavior.". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=51119 Andrey Gusev <andrey.goosev(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED Fixed by SHA1| |c03475eb18795ed53186bbedf68 | |718c7c38ff01f --- Comment #1 from Andrey Gusev <andrey.goosev(a)gmail.com> --- Fixed by c03475eb18795ed53186bbedf68718c7c38ff01f -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=51119 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #2 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 10.17. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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