[Bug 3615] wined3d doesn't work with multithreading d3d
20 May
2007
20 May
'07
4:50 p.m.
http://bugs.winehq.org/show_bug.cgi?id=3615 ------- Additional Comments From hightower(a)tregt.net 2007-20-05 11:50 ------- Created an attachment (id=6383) --> (http://bugs.winehq.org/attachment.cgi?id=6383&action=view) console output of Darkstone Demo Darkstone Demo(and full game) seems to suffer from the same issue. I can however run the game with the libGL.so.1 supplied with xorg and it works exelent(although somewhat extremely slow). Attached a console output of the crash. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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