[Bug 8272] When exiting Wizardry 8 waits until background music thread finishes playing
https://bugs.winehq.org/show_bug.cgi?id=8272 Piotr Caban <piotr.caban(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |piotr.caban(a)gmail.com --- Comment #37 from Piotr Caban <piotr.caban(a)gmail.com> --- The application is probably buggy. This is part of the relay log that shows it uses already freed critical section: 0009:Call ntdll.RtlDeleteCriticalSection(008211a0) ret=00365a77 0009:Ret ntdll.RtlDeleteCriticalSection() retval=00000000 ret=00365a77 0009:Call msvcrt.??3(a)YAXPAX@Z(008211a0) ret=00365a7d 0009:Call ntdll.RtlFreeHeap(00820000,00000000,008211a0) ret=7ea02efe 0009:Ret ntdll.RtlFreeHeap() retval=00000001 ret=7ea02efe 0009:Ret msvcrt.??3(a)YAXPAX@Z() retval=00000001 ret=00365a7d ... 0009:Call ntdll.RtlEnterCriticalSection(008211a0) ret=00366413 err:ntdll:RtlpWaitForCriticalSection section 0x8211a0 "$\x14\x85\xd2\x8b\xd8t\x16\xd9G\x04\xd8f,\xd8v\x1c\xe8\xb0\x1b\x18" wait timed out in thread 0009, blocked by 0000, retrying (60 sec) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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