[Bug 7629] MechWarrior 3: ingame is black, but HUD gets drawn
http://bugs.winehq.org/show_bug.cgi?id=7629 ------- Additional Comments From liquitsnake(a)gmx.net 2007-01-04 23:58 ------- Still not working in 0.9.34 btw, if you choose any other resolution than 640x480 in the settings menu, the game will _freeze_ the whole X server! Only way around the reset button is Alt+SysRq+K Last few lines before freeze: fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x16e8b8): Stub! fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x16e8b8)->(0x10028,00000013) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 err:ntdll:RtlpWaitForCriticalSection section 0x7e2f85c0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0010, blocked by 0009, retrying (60 sec) X connection to :0.0 broken (explicit kill or server shutdown). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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