[Bug 31918] New: Saints Row the Third (Steam) Crashes on Launch
http://bugs.winehq.org/show_bug.cgi?id=31918 Bug #: 31918 Summary: Saints Row the Third (Steam) Crashes on Launch Product: Wine Version: 1.5.14 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: mblackwell1024(a)gmail.com Classification: Unclassified Created attachment 42023 --> http://bugs.winehq.org/attachment.cgi?id=42023 Crash backtrace. Even after checking the usual suspects (dll overrides, startup video conflicts, etc) the game immediately crashes after clicking Play. I've attached the backtrace from the Winedbg dialog. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dank(a)kegel.com --- Comment #1 from Dan Kegel <dank(a)kegel.com> 2012-10-08 11:01:00 CDT --- Is this on a clean wineprefix? Can you also get a console log? (And if that doesn't show anything, maybe a relay log.) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #2 from Jonathan Strander <mblackwell1024(a)gmail.com> 2012-10-08 12:26:44 CDT --- Created attachment 42025 --> http://bugs.winehq.org/attachment.cgi?id=42025 vanilla log No, it was from a prefix which had vcrun2005 and d3dx9 installed (via winetricks). However the attached log is after launching Steam/the game with a new WINEPREFIX. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #3 from salamander purake <salamanderrake(a)gmail.com> 2012-12-02 12:44:12 CST --- Created attachment 42693 --> http://bugs.winehq.org/attachment.cgi?id=42693 My terminal output from running saints row the 3rd This is a clean prefix also with steam installed via winetricks 922 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 TestSubject <sirbubbles01(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sirbubbles01(a)gmail.com --- Comment #4 from TestSubject <sirbubbles01(a)gmail.com> 2012-12-07 10:12:32 CST --- If anyone's interested, there's a demo version called Saints Row The Third: Initiation Station available on Steam if you want to test it yourself. This bug still seems to apply. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #5 from joaopa <jeremielapuree(a)yahoo.fr> 2012-12-07 10:43:35 CST --- Does the bug occur for the demo? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #6 from TestSubject <sirbubbles01(a)gmail.com> 2012-12-07 15:24:11 CST --- (In reply to comment #5)
Does the bug occur for the demo?
It does, I get no further than some kind of gpf type thing. I'd re-test and post terminal output, but I just uninstalled it. Can get it back if required. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #42693|saits-row-3rd.fail |saits-row-3rd.text filename| | Attachment #42693|application/octet-stream |text/plain mime type| | --- Comment #7 from Austin English <austinenglish(a)gmail.com> 2012-12-10 15:15:40 CST --- Comment on attachment 42693 --> http://bugs.winehq.org/attachment.cgi?id=42693 My terminal output from running saints row the 3rd Please use .txt in the future. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #8 from Karol Herbst <wine(a)karolherbst.de> 2012-12-11 16:13:03 CST --- Created attachment 42782 --> http://bugs.winehq.org/attachment.cgi?id=42782 stacktrace on wine-1.5.19 wine: 1.5.19 with pulseaudio and xinput patches wineprefix: steam via winetricks + some directx things I looked a bit into EnumDisplayDevicesW, but I found nothing that cause this crash there. Though this method seems to be not fully implemented, there is no reference to 0x00000000 in the parameters (the LPDISPLAY_DEVICE struct is fully filled with data) SHAppBarMessage should not be involved in this crash, because it is not reached here. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 sh <shooter0106(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |shooter0106(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Dyrver E <dyrver.eriksson(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dyrver.eriksson(a)gmail.com --- Comment #9 from Dyrver E <dyrver.eriksson(a)gmail.com> 2013-01-07 06:46:07 CST --- Got this compiled to a list of four missing calls when running the game through dependency walker while steam is running in the background, not sure how this relates to the inability to run the game though. But it might help get this awesome game running. It's all pure Wine 1.5.21 and if any installed dependencies by way of Steam. (I think Wine blocks those if I'm not mistaken?) GetProcAddress(0x7E170000 [WINEX11.DRV], "GetAsyncKeyState") called from "USER32.DLL" at address 0x7EB05577 and returned NULL. Error: Procedure not found (127). GetProcAddress(0x7E170000 [WINEX11.DRV], "RegisterHotKey") called from "USER32.DLL" at address 0x7EB05631 and returned NULL. Error: Procedure not found (127). GetProcAddress(0x7E170000 [WINEX11.DRV], "UnregisterHotKey") called from "USER32.DLL" at address 0x7EB0568E and returned NULL. Error: Procedure not found (127). GetProcAddress(0x7E170000 [WINEX11.DRV], "CreateCursorIcon") called from "USER32.DLL" at address 0x7EB056CC and returned NULL. Error: Procedure not found (127). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Karol Herbst <wine(a)karolherbst.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wine(a)karolherbst.de --- Comment #10 from Karol Herbst <wine(a)karolherbst.de> 2013-01-09 03:36:15 CST --- awesome, I see, that I need some practise in debugging wine to find stuff like that. Indeed GetProcAddress will return 0x0 if a method isn't found (or it should return it). But the "null pointer" occurs within saintsrowthethird, so maybe these function address' are given through some methods. I think I will try to add these methods. I will give results later. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #11 from Andras Kovacs <andras(a)sth.sze.hu> 2013-01-11 09:15:41 CST --- Created attachment 43145 --> http://bugs.winehq.org/attachment.cgi?id=43145 d3d9 caps hack After several hours of debugging, I figured, it crashes because several missing d3d9 caps. Because of missing caps it skips to create a d3d device. Then it tries to create some d3d queries, and because it has no d3d device, it accesses a null pointer and crashes. I attached a hackish patch what you can use to start game. For me it crashes after starting a new game. Best regards, Andras -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #12 from Karol Herbst <wine(a)karolherbst.de> 2013-01-14 07:12:39 CST --- Thanks a lot. Will this patch cause negative impacts on other games or is it safe as long these changes are graphic card compatible? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #13 from Karol Herbst <wine(a)karolherbst.de> 2013-01-14 13:38:29 CST --- I tested this patch and yes, same behavior for me -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #14 from Dyrver E <dyrver.eriksson(a)gmail.com> 2013-01-15 06:08:17 CST --- Isn't a float value of 32 a little much for pixel shader 1x cap? I'd expect it to have a maximum of 8 or 16 at most. Not a programmer so I'm not sure. Enlight me if I understand this correctly, please. :) Anyways thanks for the patch I'll try some different values see what happens. Value between -1.0 and 0.0 is Pixel shader off as well, right? hmm. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Andras Kovacs <andras(a)sth.sze.hu> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |andras(a)sth.sze.hu --- Comment #15 from Andras Kovacs <andras(a)sth.sze.hu> 2013-01-15 08:12:54 CST --- I do not know, on a windows 7 box with Geforce 8600gt it has value 65504.0. The game checks it value and it must be at least 32. I do not thinks so if it breaks anything, but Henri Verbeet could confirm it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #16 from Andras Kovacs <andras(a)sth.sze.hu> 2013-01-17 11:31:26 CST --- I debugged towards the application, and I realized the crash occurs in video card driver, and it related to specific circumstances. If you use this shameful workaround (that ignores this case), the game starts but it displays nearly nothing (because of this hack). diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index ed32ee2..cd34085 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -38,6 +38,9 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_draw); static void drawStridedFast(const struct wined3d_gl_info *gl_info, GLenum primitive_type, UINT count, UINT idx_size, const void *idx_data, UINT start_idx, INT base_vertex_index, UINT start_instance, UINT instance_count) { + + FIXME("(pt=%x, count=%d, idx_size=%d, start_idx=%d, base_vertex_index=%d, idx_data=%p, instance_count=%d)\n", primitive_type, count, idx_size, start_idx, base_vertex_index, idx_data, instance_count); + if (idx_size) { GLenum idxtype = idx_size == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT; @@ -758,7 +761,7 @@ void draw_primitive(struct wined3d_device *device, UINT start_idx, UINT index_co } else { - drawStridedFast(gl_info, state->gl_primitive_type, index_count, idx_size, idx_data, + if ((indexed && idx_data) || !indexed) drawStridedFast(gl_info, state->gl_primitive_type, index_count, idx_size, idx_data, start_idx, state->base_vertex_index, start_instance, instance_count); } Best regards, Andras -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #17 from Karol Herbst <wine(a)karolherbst.de> 2013-01-17 12:27:18 CST --- I tried this patch, but the app still crashes (both patches applied) https://gist.github.com/4558261 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #18 from Karol Herbst <wine(a)karolherbst.de> 2013-01-17 12:28:37 CST --- I wasn't accurate enough in my last post. the game launches and the menu is rendered very fine. But starting a new game is not possible -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Marcel Unbehaun <frostworks(a)gmx.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |frostworks(a)gmx.de -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Nephyrin zey <Nephyrin(a)nephyrin.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Nephyrin(a)nephyrin.net -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #19 from Denis <metalfanat(a)metalfan.com> 2013-07-13 05:09:40 CDT --- Created attachment 45226 --> http://bugs.winehq.org/attachment.cgi?id=45226 Game Launcher not run. Slackware 14 (32), NVIDIA driver. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Denis <metalfanat(a)metalfan.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |metalfanat(a)metalfan.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #20 from Gaël <darkael(a)gmail.com> 2013-07-25 13:50:32 CDT --- Created attachment 45392 --> http://bugs.winehq.org/attachment.cgi?id=45392 crash backtrace It also crashes for me, after asking me which version of DirectX I want to choose (the backtrace is for DX9, the DX11 version crashes silently) Wine 1.6/Arch Linux/Nvidia drivers (560 Ti)/clean prefix + winetricks steam -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #21 from Josef Schlehofer <pepe(a)bloodkings.eu> 2013-08-11 03:24:10 CDT --- Created attachment 45573 --> http://bugs.winehq.org/attachment.cgi?id=45573 Backtrace DirectX9 Exactly same what user Gael describes -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #22 from Felix Hellmann <privat(a)cirk2.de> 2013-08-11 05:31:21 CDT --- Created attachment 45577 --> http://bugs.winehq.org/attachment.cgi?id=45577 Crashlog without launcher I also got this for wine 1.7.0 on Fedora 18. I ran the saintsrowthethird.exe directly to not have the launcher adding unrelated things to the log (besides launcher only works with emulated desktop). It clearly shows the it is missing two functions in gdi32.dll: D3DKMTEscape and D3DKMTOpenAdapterFromHdc -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Felix Hellmann <privat(a)cirk2.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |privat(a)cirk2.de --- Comment #23 from Felix Hellmann <privat(a)cirk2.de> 2013-08-12 15:41:43 CDT --- A caveat to my previous post: The message about the two functions only appears when win version is set to win7. Setting it back to XP doesn't change the outcome. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #24 from Felix Hellmann <privat(a)cirk2.de> 2013-08-12 18:20:41 CDT --- Created attachment 45592 --> http://bugs.winehq.org/attachment.cgi?id=45592 Retouched d3d9 caps hack I made the changes from the two patched by Andras Kovacs by hand and generated a new Patch file (original patches won't apply against current git). With this patches I can launch and enter the Game. But the world is just a flat blue screen with UI drawn upon. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #25 from Felix Hellmann <privat(a)cirk2.de> 2013-08-12 18:55:11 CDT --- Created attachment 45593 --> http://bugs.winehq.org/attachment.cgi?id=45593 Sreenshot with d3d cpas hack -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Felix Hellmann <privat(a)cirk2.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #45577|0 |1 is obsolete| | --- Comment #26 from Felix Hellmann <privat(a)cirk2.de> 2013-08-12 18:57:38 CDT --- Created attachment 45594 --> http://bugs.winehq.org/attachment.cgi?id=45594 Log output with d3d caps hack This is a highly shorted version (original file was nearly 60 MB). All done in a fresh 32bit winxp wineprefix. Game on minimum settings (but results are the same on maximum). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 DL <dredgingthelake(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dredgingthelake(a)gmail.com --- Comment #27 from DL <dredgingthelake(a)gmail.com> 2013-10-02 23:26:28 CDT --- Game goes in game now and mostly works when using the older d3d9caps hack: http://bugs.winehq.org/show_bug.cgi?id=31918#c11 Works with the CSMT patchset too (with wine-1.7.1) I'm getting nvidia driver bugs though such as the intermittent missing models issue and something that looks like the issue with anisotropic filtering and some games (garbled red output across the screen). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #28 from DL <dredgingthelake(a)gmail.com> 2013-10-02 23:36:56 CDT --- Seems that disabling "Allow flipping" in nvidia-settings worked around the issue and I'm getting pretty much perfect video output at the moment. Not sure if it's just luck, though, as these issues tend to be intermittent. Game also works on my AMD APU laptop with correct video output, albeit slowly. Have to make sure UseGLSL is enabled, though. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 tobias15556(a)gmx.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tobias15556(a)gmx.de --- Comment #29 from tobias15556(a)gmx.de --- Well i applied the patches and got to the menu. But after the patches it crashes for me at: CPU Disasm Address Hex dump Command Comments 009DF004 8B48 08 MOV ECX,DWORD PTR DS:[EAX+8] (eax is 0) Stack says me it has something to do with: CPU Stack Address Value ASCII Comments 32BAE6B8 |011760B8 ` ; ASCII "styletest_pc_mp2" i'm not shure why, anybody got any idea?. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #30 from Real Name <tobias15556(a)gmx.de> --- Created attachment 47427 --> http://bugs.winehq.org/attachment.cgi?id=47427 Bug after trying to continue/start a game I'm adding some debugger info just incase it helps somebody to figure out what the problem is. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Real Name <tobias15556(a)gmx.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|tobias15556(a)gmx.de | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 --- Comment #31 from DL <dredgingthelake(a)gmail.com> --- The second crash at menu (after the one the original caps hack fixes) appears to be DRM related. Using a crack works around the issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=31918 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW URL| |http://store.steampowered.c | |om/agecheck/app/55230/ CC| |focht(a)gmx.net Component|-unknown |directx-d3d Summary|Saints Row the Third |Saints Row the Third |(Steam) Crashes on Launch |(Steam) crashes on startup | |(needs support for | |PrimitiveMiscCaps | |'D3DPMISCCAPS_PERSTAGECONST | |ANT' and | |'PixelShader1xMaxValue' >= | |32) Ever confirmed|0 |1 --- Comment #32 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, confirming, still present. Andras already did the important work, figuring out the needed d3d caps. Refining summary to reflect that. I found an interesting site which has a DirectX feature/caps matrix, listing value vs. DirectX version vs. video cards: PrimitiveMiscCaps D3DPMISCCAPS_PERSTAGECONSTANT: http://www.kludx.com/capability.php?capability=97 PixelShader1xMaxValue: http://www.kludx.com/capability.php?capability=301 For crashes reported after applying the patch: please avoid mixing different issues into one bug. This one is reserved for the d3d caps/missing support. $ wine --version wine-1.7.16-199-ga6e53ea Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=31918 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |23eed88fdedbbb7be67c60db369 | |a09fcc00a2602 Status|NEW |RESOLVED Resolution|--- |FIXED Summary|Saints Row the Third |Saints Row the Third |(Steam) crashes on startup |(Steam) crashes on startup |(needs support for |(needs support for |PrimitiveMiscCaps |PrimitiveMiscCaps |'D3DPMISCCAPS_PERSTAGECONST |'D3DPMISCCAPS_PERSTAGECONST |ANT' and |ANT') |'PixelShader1xMaxValue' >= | |32) | --- Comment #33 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, Henri added support for per-stage texture stage constants: http://source.winehq.org/git/wine.git/commitdiff/23eed88fdedbbb7be67c60db369... Thanks Henri. I'll create a new bug to separate 'PixelShader1xMaxValue' >= 32 issue out here. The game additionally suffers from bug 32515 (Valve's CEG (Custom Executable Generation) DRM scheme fail validation). --- snip --- -=[ ProtectionID v0.6.5.5 OCTOBER]=- (c) 2003-2013 CDKiLLER & TippeX Build 31/10/13-21:09:09 Ready... Scanning -> Z:\home\focht\wine-games\wineprefix-steam\wineprefix\drive_c\Program Files\Steam\SteamApps\common\Saints Row the Third\SaintsRowTheThird.exe File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 16260760 (0F81E98h) Byte(s) -> File Appears to be Digitally Signed @ Offset 0F81000h, size : 0E98h / 03736 byte(s) [File Heuristics] -> Flag : 00000100000001001100000000000100 (0x0404C004) [Entrypoint Section Entropy] : 6.71 [Debug Info] Characteristics : 0x0 | TimeDateStamp : 0x4F58ED0D | MajorVer : 0 / MinorVer : 0 -> (0.0) Type : 2 -> CodeView | Size : 0x4F (79) AddressOfRawData : 0xEA3170 | PointerToRawData : 0xEA2170 CvSig : 0x53445352 | SigGuid 722A8F19-290A-4D47-9413412FD3105356 Age : 0x1 | Pdb : D:\projects\sr3\pc_rc\sr3\sr3_pc_release_final_drm.pdb [!] Steam api usage detected [i] additional feature ; Valve CEG - Custom Executable Generation [.] CEG Version : 1, 1, 0, 2100 [.] CEG Build GUID : D38EFE72-7B28-49ec-98E5-D93E7729EECA [.] CEG Build Machine : neilk2 [!] Possible CD/DVD-Key or Serial Check -> SerialNumber [CompilerDetect] -> Visual C++ 9.0 (Visual Studio 2008) - Scan Took : 1.171 Second(s) [000000725h tick(s)] [533 scan(s) done] --- snip --- Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=31918 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #34 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.7.18. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31918 Christopher Larson <kergoth(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |kergoth(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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