[Bug 7108] New: WINE stops responding after function call (app specific problem)
http://bugs.winehq.org/show_bug.cgi?id=7108 Summary: WINE stops responding after function call (app specific problem) Product: Wine Version: 0.9.28. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P3 Component: wine-misc AssignedTo: wine-bugs(a)winehq.org ReportedBy: doom3d(a)atw.hu I tried to use Heroes of Might and Magic 3 Complete game's mapeditor. Whenever I try to use "show passability" button, WINE stops responding. I can reproduce this failure by running this exe, load any map and use ctrl+p. I also tried to create a new map using this option. When I add new land squares to the map, "show passability" function works, but the mapeditor slows down exponentially. I reached very soon 100% CPU load, (mapeditor should run on PI 100Mhz under Win98, I have Athlon XP 1700+, 768MB RAM), 94% taken by /usr/X11R6/bin/x:0 -br.. , and 5% by mapeditor. This executable needs some additional resources, so right now I can't post it. (I have to dig for them using the heroes resource editor.) I am using Ubuntu Linux 6.10, with WineHQ 0.9.28. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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