[Bug 7644] Objects apear bright in Half life 2 except when being acted upon .
http://bugs.winehq.org/show_bug.cgi?id=7644 D.J. Mac Farlane <ufo_warviper(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ufo_warviper(a)hotmail.com --- Comment #26 from D.J. Mac Farlane <ufo_warviper(a)hotmail.com> 2008-05-10 14:04:48 --- I also have this problem. I have several Fedora 8 32-bit systems with GeForce 4 Ti 4200 cards and the bug is very reproducible on any version of WINE. Did anyone else notice that the directx level defaults to Directx 6? I have tried the dxlevel commands but they do not appear to improve the graphics even with -dxlevel 80 which is appropriate for a GeForce 4 Ti card. I use the kmod-nvidia-96xx driver and WINE 0.9.58. I also experience discolored textures and a short draw distance for any movable objects. The problem appears in ANY Source based game. Was anyone able to find a fix for this? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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