[Bug 6955] Multiple games need software vertex blending implementation (NOLF2, Divinity 2, Dark Age of Camelot, Warhammer Online, PSU:AOTI)
24 Jun
2015
24 Jun
'15
11:06 p.m.
https://bugs.winehq.org/show_bug.cgi?id=6955 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia(a)gmail.com --- Comment #165 from Józef Kucia <joseph.kucia(a)gmail.com> --- Created attachment 51756 --> https://bugs.winehq.org/attachment.cgi?id=51756 Implement vertex blending in glsl-vertex-pipe This patch adds support for vertex blending in glsl_vertex_pipe. Please test. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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