[Bug 22855] New: Prince of Persia: The Sands of Time screen transitions to black
http://bugs.winehq.org/show_bug.cgi?id=22855 Summary: Prince of Persia: The Sands of Time screen transitions to black Product: Wine Version: 1.2-rc1 Platform: x86 URL: http://www.gamershell.com/download_4925.shtml OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: gyebro69(a)gmail.com Created an attachment (id=28241) --> (http://bugs.winehq.org/attachment.cgi?id=28241) bzipped console output (uncompressed size 1.3 Mbyte) In the game PoP: SoT, in-game water effects cause the following glitches: the screen turns to black intermittently, as you rotate the camera with the mouse. How to reproduce the issue in the demo: 1. Start the demo, create a new profile. If you suffer from the 'fog effect' bug, go to options and turn off 'Fog effect', but make sure 'Water effects' are enabled. 2. Start a new game, move your character into the light (skip the video), when your character re-appears switch to first-person view (by pressing 'F') and turn the camera with the mouse >> see the intermittent black-outs. During gameplay the console is flooded with the following two lines of messages: err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4718 err:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 757 Workaround: disable in-game water effects or disable pixel shader support in winecfg's Graphics tab. Fedora 12 x86 Wine-1.2-rc1 Nvidia 7600 GT card with driver 195.36.24 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #1 from Alex Balut <alexandru.balut(a)gmail.com> 2010-06-06 14:52:33 --- Created an attachment (id=28620) --> (http://bugs.winehq.org/attachment.cgi?id=28620) Prince of Persia The Sands of Time, black screen (appears white when I use a virtual desktop) For me it happens (with the full version) when I start a new game and I first enter a building, if I look around, sometimes I see black. It doesn't have to be first-person view, it also happens in normal view. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #2 from Alex Balut <alexandru.balut(a)gmail.com> 2010-06-06 14:53:10 --- Created an attachment (id=28621) --> (http://bugs.winehq.org/attachment.cgi?id=28621) Prince of Persia The Sands of Time, partially black screen (bottom half) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #3 from Alex Balut <alexandru.balut(a)gmail.com> 2010-06-06 14:53:59 --- Created an attachment (id=28622) --> (http://bugs.winehq.org/attachment.cgi?id=28622) Prince of Persia The Sands of Time, black screen (top left quarter) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #4 from GyB <gyebro69(a)gmail.com> 2011-05-21 22:55:40 CDT --- Still a problem with wine-1.3.20-230-g456e48e. Workaround(s): either disable in-game water effects or disable GLSL. Nvidia GeForce 250 / driver 270.41.06 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 Jonas Maebe <jonas.bugzilla(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonas.bugzilla(a)gmail.com --- Comment #5 from Jonas Maebe <jonas.bugzilla(a)gmail.com> 2011-10-22 16:05:44 CDT --- I can confirm the problem with wine 1.3.17 on Mac OS X 10.6.8 with an NVidia 320m chipset (GOG version of Prince of Persia: The Sands of Time). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #6 from GyB <gyebro69(a)gmail.com> 2011-12-14 13:47:10 CST --- The problem (blackouts in PoP:SoT when water is nearby) has been fixed by http://source.winehq.org/git/wine.git/commit/68e0cd430f2e57e55278acd24221273... On the other hand, this commit causes incorrect water rendering in several games, including PoP:SoT (reported in bug #29350). Is this safe to close as fixed or we should wait for the resolution of bug #29350? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #7 from Matteo Bruni <matteo.mystral(a)gmail.com> 2012-01-19 15:12:10 CST --- Created attachment 38452 --> http://bugs.winehq.org/attachment.cgi?id=38452 Hopeful fix (In reply to comment #6)
The problem (blackouts in PoP:SoT when water is nearby) has been fixed by http://source.winehq.org/git/wine.git/commit/68e0cd430f2e57e55278acd24221273...
On the other hand, this commit causes incorrect water rendering in several games, including PoP:SoT (reported in bug #29350).
Commit 472fed41dd6238f9aead069da1d46f609daf425c (which fixed bug 29350) didn't help here. However something like the attached patch seems to do the trick, hopefully without breaking anything else in the process... Can you give it a try and see if it causes regressions? In particular, please check whether bug 29297 is still okay with this patch. Thanks :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #8 from GyB <gyebro69(a)gmail.com> 2012-01-20 08:55:06 CST --- (In reply to comment #7)
Created attachment 38452 [details] Hopeful fix
(In reply to comment #6)
The problem (blackouts in PoP:SoT when water is nearby) has been fixed by http://source.winehq.org/git/wine.git/commit/68e0cd430f2e57e55278acd24221273...
On the other hand, this commit causes incorrect water rendering in several games, including PoP:SoT (reported in bug #29350).
Commit 472fed41dd6238f9aead069da1d46f609daf425c (which fixed bug 29350) didn't help here. However something like the attached patch seems to do the trick, hopefully without breaking anything else in the process... Can you give it a try and see if it causes regressions? In particular, please check whether bug 29297 is still okay with this patch.
Thanks :)
The patch indeed fixes the remaining problem with water rendering in Prince of Persia:Sands of Time. Cold Fear (bug #29297) is still okay with the patch. I keep testing the patch with other games as well. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |f69f2aa3478b860096b846d7a57 | |794d2a7cabe78 Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #9 from GyB <gyebro69(a)gmail.com> 2012-01-24 14:56:40 CST --- Fixed by http://source.winehq.org/git/wine.git/commit/f69f2aa3478b860096b846d7a57794d... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=22855 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #10 from Alexandre Julliard <julliard(a)winehq.org> 2012-01-27 14:17:32 CST --- Closing bugs fixed in 1.4-rc1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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