[Bug 49706] New: Trails from Zero - Crashes in prologue and save loading menu
https://bugs.winehq.org/show_bug.cgi?id=49706 Bug ID: 49706 Summary: Trails from Zero - Crashes in prologue and save loading menu Product: Wine Version: 5.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: rjtulloh(a)gmail.com Distribution: --- Created attachment 67954 --> https://bugs.winehq.org/attachment.cgi?id=67954 Console log for the prologue crash. When using the most recent Geofront translation patch(1.0.2), Trails from Zero crashes in the third room of the Prologue and in the save loading menu. To reproduce the issue in the prologue: - Launch the game. - On the main menu, start a new game. Difficulty choice does not matter. - In the prologue, advance through all the text. - Move forward until the crash occurs. To reproduce the issue in the save loading screen: - Launch the game. - On the main menu, select "Load". - Immediately exit the save menu. Console output for the prologue crash is attached. Note: To use the Geofront patch, a native dinput8 override is required. This is because the patch uses a custom dinput8 library to apply changes. Additional system info: OS: Kubuntu 20.04 Kernel: 5.4.0-42-generic GPU Driver: amdgpu -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #1 from Robert T <rjtulloh(a)gmail.com> --- Created attachment 68057 --> https://bugs.winehq.org/attachment.cgi?id=68057 Output log in Wine 5.16 Verified the crash still occurs in 5.16. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Robert T <rjtulloh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|5.15 |5.16 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Mike Ellery <mellery(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mellery(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Erin <refafa7273(a)brownal.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |refafa7273(a)brownal.net --- Comment #2 from Erin <refafa7273(a)brownal.net> --- Thank you for reporting this bug. I can confirm the same results using Kernal : 5.8.8-arch1-1 GPU Diver : nvidia -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Louis Lenders <xerox.xerox2000x(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox.xerox2000x(a)gmail.com --- Comment #3 from Louis Lenders <xerox.xerox2000x(a)gmail.com> --- (In reply to Erin from comment #2)
Thank you for reporting this bug. I can confirm the same results using
Kernal : 5.8.8-arch1-1 GPU Diver : nvidia
Have you already tried if "winetricks d3dx9_42 d3dx9_43" changes anything? Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #4 from Erin <refafa7273(a)brownal.net> ---
Have you already tried if "winetricks d3dx9_42 d3dx9_43" changes anything?
Thank you for the suggestion. I gave it a try but it did not effect the crash. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Robert T <rjtulloh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|5.16 |5.17 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #5 from Robert T <rjtulloh(a)gmail.com> --- (In reply to Louis Lenders from comment #3)
(In reply to Erin from comment #2)
Thank you for reporting this bug. I can confirm the same results using
Kernal : 5.8.8-arch1-1 GPU Diver : nvidia
Have you already tried if "winetricks d3dx9_42 d3dx9_43" changes anything?
Regards
Adding these libraries does not resolve the crash. The crash also occurs with DXVK installed. The crash still occurs in 5.17 as well. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Neros <contact(a)neros.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |contact(a)neros.fr -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Robert T <rjtulloh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|5.17 |5.20 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #6 from Robert T <rjtulloh(a)gmail.com> --- Still occurs in 5.20. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Robert T <rjtulloh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|5.20 |5.16 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #7 from Robert T <rjtulloh(a)gmail.com> --- Still occurs in 6.0-rc3. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Johnny Robeson <johnny(a)localmomentum.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |johnny(a)localmomentum.net --- Comment #8 from Johnny Robeson <johnny(a)localmomentum.net> --- the crash (at least when loading from save) only occurs when the overridden dinput8.dll is in place, so at least that gives a start to figuring out where the problem is. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #9 from Robert T <rjtulloh(a)gmail.com> --- (In reply to Johnny Robeson from comment #8)
the crash (at least when loading from save) only occurs when the overridden dinput8.dll is in place, so at least that gives a start to figuring out where the problem is.
The overwritten dinput8 is how the translation patch is applied, so it make sense that's where the problem would be. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #10 from Robert T <rjtulloh(a)gmail.com> --- Some detail I forgot to add: the initial release of the translation patch does not have the issue. It was introduced in the 1.0.2 update, so something changed there to trigger the problem. The initial release isn't publicly available anymore, though. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #11 from Neros <contact(a)neros.fr> --- Version 1.0.1 (I think it is the initial public release) is still available here: https://mega.nz/#!vx9GBSJB!iwfMrT-lScFtCDAqHr2n8aQpMwonZNjVvaw9rMVhHS4 Found from this archive: https://web.archive.org/web/20200315212650/https://geofront.esterior.net/dow... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 --- Comment #12 from Robert T <rjtulloh(a)gmail.com> --- This issue does not occur in the most recent 1.1.0 update of the translation patch. It only seems to occur in the 1.0.2 release. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Bill Fleming <billfleming11(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |billfleming11(a)gmail.com --- Comment #13 from Bill Fleming <billfleming11(a)gmail.com> --- I haven't encountered a loading screen crash in either game with any wine version. Beat Zero and maybe 60% done with Azure with dozens of saves each. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49706 Robert T <rjtulloh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Trails from Zero - Crashes |Trails from Zero 1.0.2 - |in prologue and save |Crashes in prologue and |loading menu |save loading menu --- Comment #14 from Robert T <rjtulloh(a)gmail.com> --- (In reply to Bill Fleming from comment #13)
I haven't encountered a loading screen crash in either game with any wine version. Beat Zero and maybe 60% done with Azure with dozens of saves each.
The crash occurs in a specific version of the translation patch (1.0.2) and was resolved in patch version 1.1. I never played the Azure patch before it was taken down but I assume they included their fix there. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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