[Bug 13852] New: 2d game has lost sounds (some go some don't go)
http://bugs.winehq.org/show_bug.cgi?id=13852 Summary: 2d game has lost sounds (some go some don't go) Product: WineHQ Apps Database Version: unspecified Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P3 Component: appdb-unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: iugamarian(a)yahoo.com Created an attachment (id=13913) --> (http://bugs.winehq.org/attachment.cgi?id=13913) 2d game that tests sound accuracy The game that I have attached is a very good test for sound accuracy. In Windows XP, while moving a ball, the sounds are: blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp-blimp In Wine, while mooving a ball, the sounds are: blimp-_____-blimp-blimp-_____-blimp-blimp-blimp-_____-_____-blimp-blimp Try the game :) and see for yourself. The most annoying part is when the score explosion is not heard 4 of 10 times. My mom wants to play this game with correct sound in Wine :( . The game is freeware unlimited so don't worry about copyrights. You have my full support in using it for your sound tests. It overloads Win98 sound a bit. But not as bad as in Wine . It works correctly in WinXP. The trick is that this game was compiled with this problem. Better for our tests. Why should it work in Windows and not work in Wine ? The problem is the solution. Fix it. Wine of course, not the game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Marian-Silviu Iuga <iugamarian(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- OS/Version|other |Linux Priority|P3 |P2 Platform|Other |PC -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|appdb-unknown |-unknown Product|WineHQ Apps Database |Wine --- Comment #1 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-06-11 15:32:28 --- Not AppDB bug. What Wine version? What distro? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Marian-Silviu Iuga <iugamarian(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.0-rc4 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 --- Comment #2 from Marian-Silviu Iuga <iugamarian(a)yahoo.com> 2008-06-11 15:42:12 --- Actually starting way up from 0.9.25 up to 1.00 rc4 the problem is the same. I am using Debian Etch r3 and I did a dependency install + ./tools/wineinstall With or without nvidia firmware driver, same thing. oss or alsa, still same thing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 --- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-12-11 11:05:46 --- Is this still an issue in current (1.1.10 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 --- Comment #4 from Marian-Silviu Iuga <iugamarian(a)yahoo.com> 2008-12-11 13:59:43 --- I will tell you when it is released as stable and available in ubuntu or debian repositories. In the mean time, you can get the game that demonstrates this bug at www.iuga.go.ro/bile.exe -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.iuga.go.ro/bile.e | |xe Keywords| |download -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Igor Tarasov <tarasov.igor(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tarasov.igor(a)gmail.com --- Comment #5 from Igor Tarasov <tarasov.igor(a)gmail.com> 2009-07-20 03:13:11 --- Still an issue with wine-1.1.26. Some of sounds get lost, some just happen too late. Tried changing wine sound settings and ingame settings, but nothing helped. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 --- Comment #6 from Marian-Silviu Iuga <iugamarian(a)yahoo.com> 2009-11-29 10:44:52 --- I have tested Windows 98, Windows XP SP2, Windows XP SP3 and Windows 7 with: http://www.iuga.go.ro/bile.exe The sonds are sluggish in Windows 98 and Windows 7. The sounds are perfect in Windows XP SP2 and Windows XP SP3. My personal opinion is that Windows XP has the best sound of all existing operating systems (Mac not included). I propose some kind of sound buffer in wine, able to compose multiple sounds, before it is send to linux sound. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Xavier Vachon <xvachon(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon(a)gmail.com --- Comment #7 from Xavier Vachon <xvachon(a)gmail.com> 2010-10-27 14:59:23 CDT --- This is still an issue in git for me (1.3.5). This line appears in the console : err:alsa:wine_snd_pcm_recover underrun occurred -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Marian-Silviu Iuga <iugamarian(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|1.0-rc4 |1.3.5 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|1.3.5 |1.0-rc4 --- Comment #8 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2010-10-28 03:53:54 CDT --- Please don't change an originally reported Wine version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Alias|pauses_in_sound | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 --- Comment #9 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2011-01-11 16:34:35 CST --- Created an attachment (id=32819) --> (http://bugs.winehq.org/attachment.cgi?id=32819) Patch to ignore SND_NOWAIT Admins, please set the component to winmm This app uses PlaySound() with flags 00002005 = SND_NOWAIT SND_MEMORY SND_ASYNC 001b:trace:winmm:MULTIMEDIA_PlaySound pszSound='0x50ec98' hmod=(nil) fdwSound=00002005 001b:trace:winmm:MULTIMEDIA_PlaySound pszSound='0x50ec98' hmod=(nil) fdwSound=00002005 clearly shows the former call is immediately returned. I once made a note to myself that says "patch PlaySound to ignore SND_NOWAIT; SND_NOSTOP does not abort (fixme: sounds of the current process only) and returns FALSE." but did not write it yet because it needs validation on several versions of MS-Windows (w95/98/2k/xp etc.). I tested it on one system only. IIRC I read somewhere that the behaviour changed along the way. That alone may explain the differences you observe. With SND_NOSTOP, "the function immediately returns FALSE without playing the requested sound", according to MSDN http://msdn.microsoft.com/en-us/library/ms712879.aspx. Currently Wine equates SND_NOWAIT and SND_NOSTOP. Therefore, if the app is busy playing a blimp, it will not abort it to play an explosion. The app never uses the PlaySound(NULL,0,SND_NODEFAULT) pattern that Larry Osterman recommends in his blog http://blogs.msdn.com/b/larryosterman/archive/2008/09/15/why-call-playsound-... He further explained that "the current implementation [he wrote this in 2009] ... simply queues the request... So if you have a situation where you call PlaySound many times in succession, ... all the calls to PlaySound pile up behind each other." I have no idea whether win9x queued. Wine does not queue. http://blogs.msdn.com/b/larryosterman/archive/2009/02/19/playsound-xxx-snd-m... gives a good reason not to queue.
err:alsa:wine_snd_pcm_recover underrun occurred Can be ignored for now. Same in the MCI. The built-in players do not handle short sounds well.
The game is freeware unlimited so don't worry about copyrights. The .hlp file says "Shareware" which is quite the opposite. Why don't you play Gnome's "5 in a row" on Linux?
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http://bugs.winehq.org/show_bug.cgi?id=13852 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |winmm&mci -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Jörg Höhle <hoehle(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hoehle(a)users.sourceforge.ne | |t --- Comment #10 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2011-01-14 13:04:18 CST --- Fixed by commit 0a81f12ce10f88a06e1a95523c1e4da7587fa3e9 to appear in wine-1.3.12. PlaySound indeed ignores SND_NOWAIT. Admins, please mark as resolved & fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #11 from Austin English <austinenglish(a)gmail.com> 2011-01-14 13:51:20 CST --- Fixed by http://source.winehq.org/git/wine.git/?a=commitdiff;h=0a81f12ce10f88a06e1a95... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13852 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #12 from Alexandre Julliard <julliard(a)winehq.org> 2011-01-21 13:43:11 CST --- Closing bugs fixed in 1.3.12. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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