[Bug 2174] 3DMark2001 SE crashes at Game 1 - High Detail, while Low Detail works fine
15 Apr
2004
15 Apr
'04
12:26 p.m.
http://bugs.winehq.org/show_bug.cgi?id=2174 ------- Additional Comments From lionel.ulmer(a)free.fr 2004-15-04 07:26 ------- FYI, there is an extension being discussed right now (proposed by NVIDIA + 3DLabs AFAIK) which is intended to support 'easy' render to texture : EXT_render_target (see www.opengl.org for a discussion and the specification (http://www.opengl.org/resources/features/GL_EXT_render_target.txt). Basically, it's a simplified version of the super buffers extension limited to render to textures. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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