[Bug 47095] New: Cursor not captured in Wayland
https://bugs.winehq.org/show_bug.cgi?id=47095 Bug ID: 47095 Summary: Cursor not captured in Wayland Product: Wine Version: 4.6 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: tom(a)r.je Distribution: --- When using Wayland fullscreen games do not capture the cursor as expected. I have two monitors, the primary one and gaming screen is on the right. If I move the mouse to the left it will appear on my left monitor. This is frustrating for games that use the mouse to look around. The MouseWarpOverride setting appears to have no effect in Wayland. Games tested: Skyrim SE (DXVK), Grand Theft Auto III (Wine d3d) System: KDE/KWin Arch Linux Mesa 19.0 AMDGPU driver -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47095 pattietreutel <katyaberezyaka(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |katyaberezyaka(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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