[Bug 6033] Fallout 2 : In game mouse pointer is unusable
http://bugs.winehq.org/show_bug.cgi?id=6033 --- Comment #48 from Ben Leggett <algosystem(a)gmail.com> 2008-11-23 13:30:18 --- (In reply to comment #47)
For Fallout 1 this is much better solution: [HKEY_CURRENT_USER\Software\Wine\DirectInput] "MouseWarpOverride"="disable"
Thanks for Winston Smith comment: http://appdb.winehq.org/commentview.php?iAppId=70&iVersionId=43&iThreadId=32...
Indeed, this seems to fix the problem. Now, the question is why a bug caused by a ddraw commit is fixed by a dinput workaround. At lest these games are playable now with this fix. Thanks to you and Winston. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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