[Bug 421] Implement a DIB engine
http://bugs.winehq.org/show_bug.cgi?id=421 --- Comment #108 from Luke Benstead <kazade(a)gmail.com> 2009-01-30 10:06:05 --- I took a look at the patch the other day. If I understand it correctly, when the DIB engine is enabled, doesn't it take over all DIB functions? Wouldn't a far better approach be to have the on/off switch, but also only replace the functions that are complete in the DIB engine? IIRC there is a list of function pointers stored in the DC, which are replaced by the DIB engine when it's enabled, is there a reason why these can't be switched on a one-by-one basis? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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