[Bug 5534] DirectPlay games hang when exiting multiplayer
http://bugs.winehq.org/show_bug.cgi?id=5534 blin(a)gmx.net changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |blin(a)gmx.net ------- Additional Comments From blin(a)gmx.net 2006-27-11 04:49 ------- There's two issues I can see in the trace. The first is the "Unknown SOL_SOCKET optname 0xfffffffb", which is caused by winsock2.h contains this: #define SO_DONTLINGER (int)(~SO_LINGER) and there's no unix equivalent to SO_DONTLINGER, so it's not converted. It just seems to unset SO_LINGER, though. unfortunately it's not possible to handle this in convert_sockopt, at least not the way it's designed right now. convert_sockopt also can't handle #define SO_MAX_MSG_SIZE 0x2003, which also has no direct equivalent, but from http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/win... I gather that this is not an actual socket option but a query command. Another issue looks harmless, but I suspect it's also an error: warn:winsock:WSAIoctl unsupported WS_IOCTL cmd (48000016) WSAIoctl doesn't know this command for two reasons. First, 48000016 is SIO_ADDRESS_LIST_QUERY, which the current wine code does not handle. Second, the value that is checked for if SIO_ADDRESS_LIST_QUERY is expanded by the preprocessor is 88000016, because it's constructed from IOC_OUT|IOC_WS2|22, and IOC_OUT in Linux is 80000000, in windows it's 40000000. I'm not sure what the correct way to fix this would be. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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