[Bug 2070] New: simple game built on Ogre3D fails to run using Direct3D
http://bugs.winehq.org/show_bug.cgi?id=2070 Summary: simple game built on Ogre3D fails to run using Direct3D Product: Wine Version: CVS Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs(a)winehq.org ReportedBy: saulius.krasuckas(a)elst.vtu.lt (though game runs fine if it is set to use OpenGL API) to reproduce: wget http://lib.su.lt/~ramonas/spacebandits/space_bandits_game.zip unzip ../space_bandits_game.zip -d spba cd spba wine SpaceBanditsPrj.exe here at startup-dialog i: a, set "Rendering Subystem" to "Direct3D7 Rendering Subystem"; b, set "Fullscreen" to "Yes"; c, set "Rendering Device" to "DirectDraw HAL"; d, set "VSync" to "Yes"; e, set "Video Mode" to "800 x 600 @ 16-bit colour". by pressing OK i am getting a stall of the game. output will follow soon. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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