[Bug 13834] New: Heroes 3 crash regression
http://bugs.winehq.org/show_bug.cgi?id=13834 Summary: Heroes 3 crash regression Product: Wine Version: 1.0-rc4 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: afffect(a)gmail.com Created an attachment (id=13888) --> (http://bugs.winehq.org/attachment.cgi?id=13888) crash log When playing Heroes 3 in wine rc4 the game crashes frequently, see attachment. That's a regression, crash doesnt happen in wine .54 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #1 from Austin English <austinenglish(a)gmail.com> 2008-06-10 14:08:57 --- Please run a regression test: http://wiki.winehq.org/RegressionTesting -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #2 from affect <afffect(a)gmail.com> 2008-06-10 16:12:52 --- The problem is that compiling wine takes ~hour on my machine and to do the regression test i must compile it more than once or twice, that'll take forever. I dont have much time now so I'm wondering if it could be done by someone with faster pc -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-06-10 16:34:00 --- (In reply to comment #2)
The problem is that compiling wine takes ~hour on my machine and to do the regression test i must compile it more than once or twice, that'll take forever. I dont have much time now so I'm wondering if it could be done by someone with faster pc
The second and following tests don't take nearly as long if you use ccache. If there's a demo showing the problem, I'll run the test. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Heroes 3 crash regression |Heroes 3 crash --- Comment #4 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-06-10 21:41:04 --- What video card and drivers? What distro? Is compiz disabled? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #5 from affect <afffect(a)gmail.com> 2008-06-11 04:32:31 --- NVidia FX5600, drivers 100.14.19, with newer drivers my monitor just stays out of sync when running H3. Slackware 12, compiz disabled. To reproduce the crash try playing a game on a random map and switching between map/castle view frequently, sometimes it takes longer for crash to occur, sometimes it occurs when capturing mines. The game just hangs up so I gotta terminate it via ctrl+c to exit. I'll download the demo and check if it crashes -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #6 from affect <afffect(a)gmail.com> 2008-06-11 04:47:53 --- Yes, I could reproduce it in demo I got from here: http://downloads.5star-network.com/Games/h3demo.exe -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 affect <afffect(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |http://downloads.5star- | |network.com/Games/h3demo.exe -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #7 from affect <afffect(a)gmail.com> 2008-06-11 05:28:02 --- Ok, you don't even need to fight or build anything, just run around and switch map/castle view frequently, for me it usually crashes on turn 3 or 4 when trying to return or view castle once more. DirectDrawRenderer has to be set to opengl -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |austinenglish(a)gmail.com Keywords| |download --- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-06-11 13:04:19 --- I'll test the demo and if I can reproduce, run the regression test this afternoon. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #9 from Rico <kgbricola(a)web.de> 2008-06-11 14:21:02 --- I couldn't reproduce this. The demo runs without problem for me. I switched about 50 times and the only output in the console was (to short to attach): fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x33f8c0,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #10 from affect <afffect(a)gmail.com> 2008-06-14 12:49:53 --- Created an attachment (id=14015) --> (http://bugs.winehq.org/attachment.cgi?id=14015) h3 demo crash log in rc5 Still got the crash in rc5, here's the log -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #11 from affect <afffect(a)gmail.com> 2008-06-15 08:40:54 --- Regression testing showed that it crashes because of this patch: e3bd5b6dcdae9018f4f148aa6c964d0bb3be21d1 is first bad commit commit e3bd5b6dcdae9018f4f148aa6c964d0bb3be21d1 Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Apr 11 08:19:04 2008 +0200 wined3d: Use the shader backend to enable / disable atifs and nvts. The previous logic assumed that if NVTS or ATIFS are available they will be used. This happens to be true for NVTS, but ATIFS is only used if neither ARBFP nor GLSL are supported. This breaks fixed function fragment processing on ATI r300 and newer cards It seems that I'm the only affected, it's not a big problem for me then, I can use wine .54 for heroes -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 L. Rahyen <mail(a)science.su> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at, | |mail(a)science.su --- Comment #12 from L. Rahyen <mail(a)science.su> 2008-06-26 03:15:14 ---
It seems that I'm the only affected, it's not a big problem for me then, I can use wine .54 for heroes
No you are not. I'm affected too. And I can confirm that reverting patch e3bd5b6dcdae9018f4f148aa6c964d0bb3be21d1 fixes the problem in wine-1.0.
Ok, you don't even need to fight or build anything, just run around and switch map/castle view frequently, for me it usually crashes on turn 3 or 4 when trying to return or view castle once more.
Personally I wasn't able to reproduce the problem like that (or perhaps I didn't something exactly like you are saying; at least frequent switch between map and castle by itself doesn't crash the game no matter how much turns I'm doing it). It is *necessary* to *actually* play (but I can confirm that battles aren't necessary to trigger the bug) in order to reproduce this bug and this really may take just 3 or 4 turns especially if they are long and complex enough; if they are short it may take more turns. Stefan is the author of bad commit so adding him to CC list. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #13 from Austin English <austinenglish(a)gmail.com> 2008-06-27 03:57:23 --- Works fine for me with an nvidia fx 5200. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #14 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-06-29 00:58:38 --- Comment #12 confirms it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|austinenglish(a)gmail.com | --- Comment #15 from Austin English <austinenglish(a)gmail.com> 2008-12-30 09:58:51 --- Is this still an issue in current (1.1.11 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Nyizsa <nyizsa(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nyizsa(a)gmail.com --- Comment #16 from Nyizsa <nyizsa(a)gmail.com> 2009-05-17 08:35:42 --- In wine 1.1.15, 1.1.16 and 1.1.17 the problem is still present. In my case the game crashes during loading a saved game, when the progress bar reaches the end. In most of the cases starting a new game (or loading Autosave) makes possible to load saved games from then on. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 --- Comment #17 from affect <afffect(a)gmail.com> 2009-06-05 09:48:23 --- Could not reproduce it in 1.1.22 when playing demo. Gotta try the full version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Roderick Colenbrander <thunderbird2k(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |thunderbird2k(a)gmail.com Resolution| |FIXED --- Comment #18 from Roderick Colenbrander <thunderbird2k(a)gmail.com> 2010-04-29 10:43:25 --- I have run the demo properly on Wine and others are able to play the game properly these days except bug 20380 (a Linux kernel bug) pops up so now and then which causes strange crashes. I expect this bug to be resolved or either be a duplicate of 20380. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Wylda <wylda(a)volny.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda(a)volny.cz --- Comment #19 from Wylda <wylda(a)volny.cz> 2010-04-29 10:52:36 --- (In reply to comment #18)
...and others are able to play the game properly these days except bug 20380
Don't forget about stuttering sound issue in bug 22498. Nevertheless this does not change the status of this bug as CLOSED ;) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=13834 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #20 from Alexandre Julliard <julliard(a)winehq.org> 2010-05-07 13:29:11 --- Closing bugs fixed in 1.1.44. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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