[Bug 5247] Star Wars Battlefront sky box drawn upside down
http://bugs.winehq.org/show_bug.cgi?id=5247 ivg231(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ivg231(a)gmail.com ------- Additional Comments From ivg231(a)gmail.com 2006-15-09 20:43 ------- This patch should be a noop cleanup. Apparently it wasn't, which I don't like. What I think caused this issue was that the render flip was moved from the common codepath into onscreen/offscreen cases. However, the offscreen case is always disabled at the moment. Please try to set pbuffer_support=true in device.c, and let me know if it reverts back to the "correct," or upside-down mode :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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