[Bug 40964] New: Skullgirls stuck at loading screen with built-in xaudio2_7.dll
https://bugs.winehq.org/show_bug.cgi?id=40964 Bug ID: 40964 Summary: Skullgirls stuck at loading screen with built-in xaudio2_7.dll Product: Wine Version: 1.9.14 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs(a)winehq.org Reporter: gyebro69(a)gmail.com CC: aeikum(a)codeweavers.com Distribution: --- Created attachment 55112 --> https://bugs.winehq.org/attachment.cgi?id=55112 audio debug log The game can't get past the loading screen (hangs with 100% CPU load) when using the built-in xaudio2_7. It loads to the menu properly with the native one. Reproduced with ALSA and Pulseaudio. wine-1.9.14-112-gfec0b69 Fedora 24 Pulseaudio 8.0 Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40964 --- Comment #1 from Andrew Eikum <aeikum(a)codeweavers.com> --- I expect this is a dupe of Bug 39402: 28173.720:0068:trace:xaudio2:IXAudio2Impl_CreateSourceVoice (0x11d0c580)->(0x33f24c, 0x1144f824, 0x10, 2.000000, 0x4b54910, (nil), (nil)) 28173.720:0068:trace:xaudio2:dump_fmt wFormatTag: 0x2 (Unknown) 28173.720:0068:trace:xaudio2:dump_fmt nChannels: 2 28173.720:0068:trace:xaudio2:dump_fmt nSamplesPerSec: 44096 28173.720:0068:trace:xaudio2:dump_fmt nAvgBytesPerSec: 48230 28173.720:0068:trace:xaudio2:dump_fmt nBlockAlign: 140 28173.720:0068:trace:xaudio2:dump_fmt wBitsPerSample: 4 28173.720:0068:trace:xaudio2:dump_fmt cbSize: 32 28173.720:0068:trace:xaudio2:dump_fmt wSamplesPerBlock: 128 28173.720:0068:warn:xaudio2:IXAudio2Impl_CreateSourceVoice OpenAL can't convert this format! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40964 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED --- Comment #2 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Andrew Eikum from comment #1)
I expect this is a dupe of Bug 39402:
28173.720:0068:trace:xaudio2:IXAudio2Impl_CreateSourceVoice (0x11d0c580)->(0x33f24c, 0x1144f824, 0x10, 2.000000, 0x4b54910, (nil), (nil)) 28173.720:0068:trace:xaudio2:dump_fmt wFormatTag: 0x2 (Unknown) 28173.720:0068:trace:xaudio2:dump_fmt nChannels: 2 28173.720:0068:trace:xaudio2:dump_fmt nSamplesPerSec: 44096 28173.720:0068:trace:xaudio2:dump_fmt nAvgBytesPerSec: 48230 28173.720:0068:trace:xaudio2:dump_fmt nBlockAlign: 140 28173.720:0068:trace:xaudio2:dump_fmt wBitsPerSample: 4 28173.720:0068:trace:xaudio2:dump_fmt cbSize: 32 28173.720:0068:trace:xaudio2:dump_fmt wSamplesPerBlock: 128 28173.720:0068:warn:xaudio2:IXAudio2Impl_CreateSourceVoice OpenAL can't convert this format!
Seems plausible, although I couldn't apply the patch from bug #39402 on current git to test the game with it. *** This bug has been marked as a duplicate of bug 39402 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40964 --- Comment #3 from Andrew Eikum <aeikum(a)codeweavers.com> --- (In reply to Béla Gyebrószki from comment #2)
(In reply to Andrew Eikum from comment #1)
I expect this is a dupe of Bug 39402:
28173.720:0068:trace:xaudio2:IXAudio2Impl_CreateSourceVoice (0x11d0c580)->(0x33f24c, 0x1144f824, 0x10, 2.000000, 0x4b54910, (nil), (nil)) 28173.720:0068:trace:xaudio2:dump_fmt wFormatTag: 0x2 (Unknown) 28173.720:0068:trace:xaudio2:dump_fmt nChannels: 2 28173.720:0068:trace:xaudio2:dump_fmt nSamplesPerSec: 44096 28173.720:0068:trace:xaudio2:dump_fmt nAvgBytesPerSec: 48230 28173.720:0068:trace:xaudio2:dump_fmt nBlockAlign: 140 28173.720:0068:trace:xaudio2:dump_fmt wBitsPerSample: 4 28173.720:0068:trace:xaudio2:dump_fmt cbSize: 32 28173.720:0068:trace:xaudio2:dump_fmt wSamplesPerBlock: 128 28173.720:0068:warn:xaudio2:IXAudio2Impl_CreateSourceVoice OpenAL can't convert this format!
Seems plausible, although I couldn't apply the patch from bug #39402 on current git to test the game with it.
*** This bug has been marked as a duplicate of bug 39402 ***
I've rebased the patch if you want to try it, though be aware it depends on 32-bit ffmpeg. You'll also need to re-run configure after applying. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40964 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #4 from Bruno Jesus <00cpxxx(a)gmail.com> --- Closing duplicate bugs. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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