[Bug 8051] Sims 2 demo exits prematurely
http://bugs.winehq.org/show_bug.cgi?id=8051 Thomas David <cake_eater_eating_cake(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cake_eater_eating_cake(a)hotma | |il.com --- Comment #57 from Thomas David <cake_eater_eating_cake(a)hotmail.com> 2008-09-17 00:09:44 --- I removed this from the patch and it now compiles /* FIXME: is this correct or better creating a new one ?? */ + if(pPresentationParameters->EnableAutoDepthStencil && + This->stencilBufferTarget == NULL && + This->auto_depth_stencil_buffer) { + WARN("set stencil buffer again to auto depth stencil buffer: %p\n", + This->auto_depth_stencil_buffer); + This->stencilBufferTarget = This->auto_depth_stencil_buffer; + IWineD3DSurface_AddRef(This->stencilBufferTarget); + } The game starts fine, but the characters turn flashing red and disappear when you stop moving the camera http://img242.imageshack.us/my.php?image=screenshotpm5.png -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org