[Bug 46831] New: Metro 2033 crashes when using FAudio
https://bugs.winehq.org/show_bug.cgi?id=46831 Bug ID: 46831 Summary: Metro 2033 crashes when using FAudio Product: Wine Version: 4.3 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs(a)winehq.org Reporter: andrey.goosev(a)gmail.com Distribution: --- Created attachment 63864 --> https://bugs.winehq.org/attachment.cgi?id=63864 log After skipping the intro video and 'Press any key to continue' screen Backtrace: =>0 0xf7bd463a free_check+0x661a() in libc.so.6 (0x1829e028) 1 0x1829dfa0 (0x1829e028) 2 0x1829e1ec (0x1829e1e8) 0xf7bd463a free_check+0x661a in libc.so.6: repe movsl (%esi),%es:(%edi) wine-4.3-338-gf34f13825f -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 Ethan Lee <flibitijibibo(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |flibitijibibo(a)gmail.com --- Comment #1 from Ethan Lee <flibitijibibo(a)gmail.com> --- Looks like we're back in the XAPO muck, but this time it's _Get_Parameters, not Set... really starting to look like we need a closer look at memory accuracy regarding the parameter blocks. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 --- Comment #2 from Ethan Lee <flibitijibibo(a)gmail.com> --- Turns out you can request half of the VolumeMeter data if you want: https://github.com/FNA-XNA/FAudio/commit/8e37dadb9b2c9f8e268f2ae0eb525faa41b... This will fix the crash, but for the love-a Pete, do NOT test this game with headphones on. The demons will consume most (if not all) of your head once the preload videos are done. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 pattietreutel <katyaberezyaka(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |katyaberezyaka(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 Anthony Jagers <noonetinone(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |noonetinone(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 --- Comment #3 from Ethan Lee <flibitijibibo(a)gmail.com> --- Another interesting thing this game does is _heavily_ downsample for one particular submix - this meant that the resampler would read too far past the submix input cache, causing single samples of garbage to get sent everywhere, causing all that noise the moment you stepped past the title screen. This fixes the noise for me: https://github.com/FNA-XNA/FAudio/commit/a3e81a4c5ed4e8e63b8a13cf829a78944f2... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 --- Comment #4 from Andrey Gusev <andrey.goosev(a)gmail.com> --- Yes, both issues are resolved now. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |NOTOURBUG Status|NEW |RESOLVED --- Comment #5 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- (In reply to Andrey Gusev from comment #4)
Yes, both issues are resolved now.
Since it was a bug in FAudio, resolving NOTOURBUG. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46831 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #6 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- (In reply to Gijs Vermeulen from comment #5)
(In reply to Andrey Gusev from comment #4)
Yes, both issues are resolved now.
Since it was a bug in FAudio, resolving NOTOURBUG.
Closing fixed upstream bug. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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