[Bug 51123] New: Overwatch constantly freezing
https://bugs.winehq.org/show_bug.cgi?id=51123 Bug ID: 51123 Summary: Overwatch constantly freezing Product: Wine Version: 6.8 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: hewanci(a)gmail.com Distribution: --- Since I've updated my system a week or so ago, Overwatch is constantly freezing. I can just idle in the menu, or I can be in a game, it can happen any time in the next 5 to 25 minutes. The freeze is instant for both video and audio, and the process needs to be killed manually, it will die on its own after several minutes. Combined with the fact that Overwatch is unplayable for 15 minutes after launching due to extreme lag thanks to shader compilation, it means if it freezes during a competitive match, we practically lost because I may be back in game under 30 seconds, but I'll lag so badly I'll be practically useless for my team. I started with wine-staging 6.8.1, and went all the way back to 6.0 to see if it's a regression but it still freezes. Console output had nothing. Arch Linux KDE/Plasma 5 GeForce GTX 750 Ti nvidia 465.27-5 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51123 Storm Engineer <hewanci(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51123 --- Comment #1 from Storm Engineer <hewanci(a)gmail.com> --- Update: I went back to 5.9, which is a version that used to work for me (later 5.x didn't, see: https://forum.winehq.org/viewtopic.php?f=8&t=34249&p=129158 ) and I don't have freezes anymore. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51123 lucasciaramicoli(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |lucasciaramicoli(a)gmail.com --- Comment #2 from lucasciaramicoli(a)gmail.com --- I've installed Overwatch last week and I'm having the same problem since then (so I don't have a non-buggy reference point to compare to). My setup is: Arch Linux dwm Nvidia GeForce 830m Mvidia 465.31-6 The screen just freezes and then goes black, while I can hear the game audio for some time. Sometimes it happens really quick, in the first minutes of my first match (in these cases it also seems to me that it's related to starting the a match before finishing the shader compilation process). But sometimes it happens after two or three matches (usually when I let some 'warm up' time with the game opened in the menu, waiting to finishing the shader compilation). The game is basically unplayable. I've tried to use these Wine versions: 6.1-3 Lutris, 5.7-11 Lutris, 6.9 Staging, but none of them seem to solve the problem for me. A lot of people in the community are also reporting this same problem: https://www.reddit.com/r/Lutris/comments/n25txh/overwatch_crashing_after_the... https://www.reddit.com/r/linux_gaming/comments/nd8aoj/overwatch_crashing_ran... https://forums.lutris.net/t/overwatch-exits-during-gameplay-black-screen-to-... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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