[Bug 59440] New: NTSync doesn't work very well in ONGEKI Re:Fresh.
http://bugs.winehq.org/show_bug.cgi?id=59440 Bug ID: 59440 Summary: NTSync doesn't work very well in ONGEKI Re:Fresh. Product: Wine-staging Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@list.winehq.org Reporter: admin@uright.icu CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: --- Created attachment 80422 --> http://bugs.winehq.org/attachment.cgi?id=80422 Kernel: 6.19.2-1-MANJARO I looked at perf.data, and 40% of the time was spent on the function NtWaitForSingleObject, which is obviously abnormal. I checked the locks, and one unnamed lock had an average wait time of 2.33 seconds. Since I can't upload more than two attachments, the lock report for that line is as follows: Name acquired contended avg wait total wait max wait min wait 600487 600487 3.88 us 2.33 s 91.82 us 568 ns 67 67 193.90 us 12.99 ms 480.07 us 2.38 us rcu_state 17 17 2.36 us 40.13 us 2.93 us 1.67 us 13 13 3.13 us 40.67 us 4.61 us 1.80 us rcu_state 3 3 2.52 us 7.57 us 3.02 us 2.24 us 2 2 1.58 us 3.16 us 1.80 us 1.36 us jiffies_lock 2 2 2.24 us 4.47 us 2.33 us 2.15 us 1 1 1.90 us 1.90 us 1.90 us 1.90 us 1 1 1.47 us 1.47 us 1.47 us 1.47 us 1 1 3.23 us 3.23 us 3.23 us 3.23 us 1 1 7.11 us 7.11 us 7.11 us 7.11 us 1 1 7.52 us 7.52 us 7.52 us 7.52 us Each lock was contended once, which seems to be caused by some sort of conflict. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=59440 Zeb Figura <z.figura12@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine --- Comment #1 from Zeb Figura <z.figura12@gmail.com> --- (In reply to admin from comment #0)
I looked at perf.data, and 40% of the time was spent on the function NtWaitForSingleObject, which is obviously abnormal.
It might be and it might not be. perf can be very misleading especially when you're dealing with a situation where symbols are missing. What's the actual performance characteristics of the game? How does it perform with server-side synchronization, with ntsync, and (if you tested) with esync or fsync?
I checked the locks, and one unnamed lock had an average wait time of 2.33 seconds.
Looks like you're misreading—the *total* wait time is 2.33 seconds (since the lock is taken many many times), the average wait time is only 3.88 µs.
Since I can't upload more than two attachments, the lock report for that line is as follows:
You can upload extra attachments in a following comment. Or archive them. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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