[Bug 7075] New: Grand Theft Auto Vice City (GTA VC) graphic (dinput/d3d) problems
http://bugs.winehq.org/show_bug.cgi?id=7075 Summary: Grand Theft Auto Vice City (GTA VC) graphic (dinput/d3d) problems Product: Wine Version: CVS Platform: PC URL: http://www.rockstargames.com/vicecity/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs(a)winehq.org ReportedBy: rchayster(a)gmail.com Grand Theft Auto Vice City actually has quite of some graphic problems with WINE, here's the listing: * Some textures are just black or not detailed * Cut scenes are very slow to render, possibly because the sound problems ( see the bug #7074 ) * The sun is not usually working, at least not properly. There might be darkness in the middle of day. Using the native dinput.dll and dinput8.dll won't do any good. Here's the output from the bug #7074 http://bugs.winehq.org/attachment.cgi?id=4495&action=view The git is 2006-12-31 and I'll be compiling a recent version shortly. I just doubt it makes any difference. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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