[Bug 24723] New: Lost Horizon crash/page fault during Chapter 2
http://bugs.winehq.org/show_bug.cgi?id=24723 Summary: Lost Horizon crash/page fault during Chapter 2 Product: Wine Version: 1.3.4 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: mblackwell1024(a)gmail.com Created an attachment (id=31233) --> (http://bugs.winehq.org/attachment.cgi?id=31233) Console/Debug log Lost Horizon plays perfectly until Chapter 2. During this mission there is one scene where during dialog it crashes with a page fault. Attached a full log. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 Jonathan Strander <mblackwell1024(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.deepsilver.com/e | |n/game-view/view/game/acces | |s16/lost-horizon-pc-1/ -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #1 from Jonathan Strander <mblackwell1024(a)gmail.com> 2010-11-14 21:24:41 CST --- Still exists on Wine 1.3.7 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 Matěj Týč <matej.tyc(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |matej.tyc(a)gmail.com --- Comment #2 from Matěj Týč <matej.tyc(a)gmail.com> 2010-11-21 11:49:49 CST --- I have the same Wine, but slightly different version of the game (bought over the Internet, so it runs even without noCD crack). However, I experience the exact behavior. I am offering to donate one copy of the game for development puroposes :-), send me an e-mail if interested. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 Paul The Tall <paulthetall(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |paulthetall(a)gmail.com --- Comment #3 from Paul The Tall <paulthetall(a)gmail.com> 2011-02-28 06:43:15 CST --- (In reply to comment #2)
I have the same Wine, but slightly different version of the game (bought over the Internet, so it runs even without noCD crack). However, I experience the exact behavior. I am offering to donate one copy of the game for development puroposes :-), send me an e-mail if interested.
It looks like a soundissue. I have the same issue, i got that problem in the monestary when the germans want to kill the leading character. I tried: winetrick dsound to native, makes the sound stotter, still crashes...then tried directmusic. No effect still. tried other wineversions (1.40 and up) same issue. Wineversion below 1.1.25 and a few up crashes already at start...no effect. deleted dsound in libraries. Also no effect. Try in your case to winetrick sound=alsa however i am looking into it too, but if real developers can look into this too would be nice :) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 Sander <sander(a)colasiteoflife.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sander(a)colasiteoflife.com --- Comment #4 from Sander <sander(a)colasiteoflife.com> 2011-06-13 16:24:57 CDT --- I have the same issue with the latest wine 1.3 version from the ubuntu wine ppa. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #5 from Sander <sander(a)colasiteoflife.com> 2011-06-13 16:34:36 CDT --- I have 'fixed' this problem by setting the animation quality and everything to 'low' and shadows to 'off'. I was able to finish chapter 2 and watch the scene. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #6 from Sander <sander(a)colasiteoflife.com> 2011-06-13 17:19:06 CDT --- The game now crashes at chapter 3 while I talk to Hayes.. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 Sander <sander(a)colasiteoflife.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #7 from Sander <sander(a)colasiteoflife.com> 2011-06-14 06:36:29 CDT --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #8 from Paul The Tall <paulthetall(a)gmail.com> 2011-06-14 08:09:09 CDT --- anyone can test the game using sound on emulation (in wincfg on the audio tab?) thanks. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 dgonsan(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dgonsan(a)gmail.com --- Comment #9 from dgonsan(a)gmail.com 2011-07-07 13:18:19 CDT --- Wine 1.3.23 same issue as described in previous posts. I have tested it with pulse, alsa and hardware/emulation and all combinations fail in the same spots, at the end of chapter 2 or when you talk to Hayes in chapter 3. The only workaround that I have found is disabling completely the sound, in thhat case the game works fine and doesn't hang in the places mentioned above, but obviously playing without sound isn't the best game experience. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 prawdziwy.adres(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |prawdziwy.adres(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #10 from GyB <gyebro69(a)gmail.com> 2011-08-19 00:13:01 CDT --- Created an attachment (id=36046) --> (http://bugs.winehq.org/attachment.cgi?id=36046) console log, Wine-1.3.26 I 'm getting the same problem in Wine-1.3.26: the game always crashes at the exact same point, during one of the conversations at the end of Chapter 2. Workaround: using native msacm32.dll Here I'm attaching a new log, the backtrace indicates some heap corruption. When running the game with WINEDEBUG=warn+heap the following lines are printed out, just before the crash occurs: err:heap:HEAP_ValidateInUseArena Heap 0x2aa5000: in-use arena 0xc9d6020 next block 0xc9e6030 has PREV_FREE flag 1800a warn:heap:HEAP_ValidateInUseArena Heap 0x2aa5000: invalid in-use arena magic 00eefeee for 0xca0e080 Fedora 15 x86 Kernel 2.6.38.8 Alsa 1.0.24 Pulseaudio is not running -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #11 from Paul The Tall <paulthetall(a)gmail.com> 2011-08-19 01:18:17 CDT --- With this it doenst crash now? And with what wine version? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #12 from GyB <gyebro69(a)gmail.com> 2011-08-19 01:24:19 CDT --- (In reply to comment #11)
With this it doenst crash now? And with what wine version?
Wine-1.3.26. With a native msacm32.dll I could get past the ominous part of the game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #13 from Paul The Tall <paulthetall(a)gmail.com> 2011-08-19 08:03:04 CDT --- (In reply to comment #12)
(In reply to comment #11)
With this it doenst crash now? And with what wine version?
Wine-1.3.26. With a native I could get past the ominous part of the game.
Confirmed that the game works with wine 1.3.24 a downloaded msacm32.dll put in the system32 folder, and in winecfg i set the msacm32 to native windows. In wine 1.3.25 or 1.3.26 the game gives no sound at all also not with sound emulated. So in 1.3.24 it works only for the Mac (Core Audio, ALSA doens't work on the Mac) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #14 from Jonathan Strander <mblackwell1024(a)gmail.com> 2011-12-13 18:42:47 CST --- Still crashes for me in the same location using Wine 1.3.34 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 Jörg Höhle <hoehle(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |msacm32 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #15 from GyB <gyebro69(a)gmail.com> 2012-07-08 08:11:47 CDT --- Still present in Wine 1.5.8 Native msacm32 acts as a workaround. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #16 from Jonathan Strander <mblackwell1024(a)gmail.com> 2012-07-16 13:30:27 CDT --- Just posting to confirm what GyB said. Must be a missing function? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=24723 N. de Jonge <mail(a)norbertdejonge.nl> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mail(a)norbertdejonge.nl --- Comment #17 from N. de Jonge <mail(a)norbertdejonge.nl> 2013-07-11 06:43:04 CDT --- Still a bug in Wine 1.6-rc4. GyB's workaround works. A bit more information, including a save file that could be used for testing purposes: http://www.norbertdejonge.nl/misc/Lost_Horizon/ -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #18 from Austin English <austinenglish(a)gmail.com> --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.37 or newer) wine? If so, please attach the terminal output in 1.7.37 (see http://wiki.winehq.org/FAQ#get_log). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #31233|0 |1 is obsolete| | Attachment #36046|0 |1 is obsolete| | --- Comment #19 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Created attachment 50835 --> https://bugs.winehq.org/attachment.cgi?id=50835 crash log (Wine 1.7.37) Still present in 1.7.37 Fedora 21 Alsa 1.0.28 Nvidia binary drivers 340.76 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #20 from Bruno Jesus <00cpxxx(a)gmail.com> --- It looks like the demo can't be used to reproduce because it only has parts of the first chapter. Is this still an issue in wine-git? If yes perhaps a +msacm,+relay would help. Recently a invalid memory write was fixed in msadp32, msacm32 asks different dlls to check if they can play a file so if msadp32 was used in the process it could be related to the crash. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #21 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Created attachment 52426 --> https://bugs.winehq.org/attachment.cgi?id=52426 partial +relay,+seh,+tid,+msacm (uncompressed 125M) Still present in wine-1.7.51-225-g3966aff Native msacm32.dll works around the crash. A +relay,+msacm log is huge (1 GB) because the crash occurs near the end of a lengthy conversation. The attached file contains the last 2 million lines. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.deepsilver.com/e |http://store.steampowered.c |n/game-view/view/game/acces |om/app/40350/ |s16/lost-horizon-pc-1/ | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #22 from Bruno Jesus <00cpxxx(a)gmail.com> --- Created attachment 52813 --> https://bugs.winehq.org/attachment.cgi?id=52813 test patch This is a shoot in the dark based on the log, right before the crash there are some weird numbers showing that there is possibly not enough space to do the pcm data conversion. 002b:trace:msacm:PCM_StreamConvert (0x26064c, 0x307e8cc) 002b:trace:msacm:PCM_StreamConvert nsrc=9,adsh->cbSrcLength=36 002b:trace:msacm:PCM_StreamConvert ndst=1073741823,adsh->cbDstLength=-4 Maybe by ignoring the conversion we won't write past the output buffer. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #23 from Béla Gyebrószki <gyebro69(a)gmail.com> --- (In reply to Bruno Jesus from comment #22)
Created attachment 52813 [details] test patch
This is a shoot in the dark based on the log, right before the crash there are some weird numbers showing that there is possibly not enough space to do the pcm data conversion.
002b:trace:msacm:PCM_StreamConvert (0x26064c, 0x307e8cc) 002b:trace:msacm:PCM_StreamConvert nsrc=9,adsh->cbSrcLength=36 002b:trace:msacm:PCM_StreamConvert ndst=1073741823,adsh->cbDstLength=-4
Maybe by ignoring the conversion we won't write past the output buffer.
The patch fixes the crash, thanks Bruno. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED Assignee|wine-bugs(a)winehq.org |00cpxxx(a)gmail.com --- Comment #24 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #23)
The patch fixes the crash, thanks Bruno.
Nice, thanks! I'm working in a proper patch. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 super_man(a)post.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man(a)post.com --- Comment #25 from super_man(a)post.com --- (In reply to Bruno Jesus from comment #24)
(In reply to Béla Gyebrószki from comment #23)
The patch fixes the crash, thanks Bruno.
Nice, thanks! I'm working in a proper patch.
patch from http://source.winehq.org/patches/data/116843 was committed. Care to retest? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #26 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to super_man from comment #25)
(In reply to Bruno Jesus from comment #24)
(In reply to Béla Gyebrószki from comment #23)
The patch fixes the crash, thanks Bruno.
Nice, thanks! I'm working in a proper patch.
patch from http://source.winehq.org/patches/data/116843 was committed. Care to retest?
That was a list mistake, the patch was wrong. I'm working on this, will take more time. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #52813|0 |1 is obsolete| | --- Comment #27 from Bruno Jesus <00cpxxx(a)gmail.com> --- Created attachment 52918 --> https://bugs.winehq.org/attachment.cgi?id=52918 patch 2 Please if possible test this patch, it should be a more proper approach. Please grab a +msacm with the patch working or not. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum(a)codeweavers.com --- Comment #28 from Bruno Jesus <00cpxxx(a)gmail.com> --- Andrew, please take a look at the patch from comment 27. Do you think I should move the code into the driver message ACMDM_STREAM_PREPARE? I think so but I didn't find any documentation to backup by sixth sense. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #29 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Bruno Jesus from comment #28)
Andrew, please take a look at the patch from comment 27. Do you think I should move the code into the driver message ACMDM_STREAM_PREPARE? I think so but I didn't find any documentation to backup by sixth sense.
Actually the driver does not receive the information required to check this because the struct is zeroed, from msacm32/stream.c padsh->fdwPrepared = 0; padsh->dwPrepared = 0; padsh->pbPreparedSrc = 0; padsh->cbPreparedSrcLength = 0; padsh->pbPreparedDst = 0; padsh->cbPreparedDstLength = 0; ret = MSACM_Message((HACMDRIVER)was->pDrv, ACMDM_STREAM_PREPARE, (LPARAM)&was->drvInst, (LPARAM)padsh); But maybe this is wrong in the wine side (?) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 N. de Jonge <mail(a)norbertdejonge.nl> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|mail(a)norbertdejonge.nl | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #30 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Created attachment 52937 --> https://bugs.winehq.org/attachment.cgi?id=52937 +msacm log (patch v2 applied, uncompressed 360 MB) (In reply to Bruno Jesus from comment #27)
Created attachment 52918 [details] patch 2
Please if possible test this patch, it should be a more proper approach. Please grab a +msacm with the patch working or not.
Patch v2 doesn't work, the game crashes at the same point during conversation. Attached +msacm log with the patch applied. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #31 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #30)
Patch v2 doesn't work, the game crashes at the same point during conversation. Attached +msacm log with the patch applied.
Thank you so much as always. Patch v2 fixes some problems but that don't affect this application. Patch v1 seems more correct in this situation, I'm working with the logs to replicate the exact game behavior and create new tests. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #32 from Andrew Eikum <aeikum(a)codeweavers.com> --- (In reply to Bruno Jesus from comment #28)
Andrew, please take a look at the patch from comment 27. Do you think I should move the code into the driver message ACMDM_STREAM_PREPARE? I think so but I didn't find any documentation to backup by sixth sense.
Sorry, what's the state of this bug? Is this patch still worth reviewing? Using native msacm32 is a workaround, so it sounds like the bug is in msacm32 and not in one of the .acm DLLs. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #33 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Andrew Eikum from comment #32)
Sorry, what's the state of this bug? Is this patch still worth reviewing?
Don't worry, this is not going anywhere during code freeze anyway =) Please do review the patch as it fixes different errors anyway (from my queued tests from wine-patches).
Using native msacm32 is a workaround, so it sounds like the bug is in msacm32 and not in one of the .acm DLLs.
I see, I believe the problem lies in acmStreamConvert and I still believe it is related to the negative size of the output buffer. I will work on creating a test with the exact values from the log to check. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 --- Comment #34 from Bruno Jesus <00cpxxx(a)gmail.com> --- I have recently worked on this and until now all I was able to do is to make Windows crash the same way Wine does by copying the exact input data from the log =/ Still working... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|ASSIGNED |RESOLVED Fixed by SHA1| |cadedd73f968fc981e86e020cfe | |00b32ce9de752 Resolution|--- |FIXED --- Comment #35 from Béla Gyebrószki <gyebro69(a)gmail.com> --- This bug was fixed with https://source.winehq.org/git/wine.git/commit/cadedd73f968fc981e86e020cfe00b... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #36 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 2.12. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Michael Stefaniuc <mstefani(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |2.0.x -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=24723 Michael Stefaniuc <mstefani(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|2.0.x |--- --- Comment #37 from Michael Stefaniuc <mstefani(a)winehq.org> --- Removing the 2.0.x milestone from bugs included in 2.0.3. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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