[Bug 55834] New: Scribblenauts Unlimited crash on startup, KW_SAMPLER_STATE/KW_TECHNIQUE/tex2Dlod
https://bugs.winehq.org/show_bug.cgi?id=55834 Bug ID: 55834 Summary: Scribblenauts Unlimited crash on startup, KW_SAMPLER_STATE/KW_TECHNIQUE/tex2Dlod Product: vkd3d Version: 1.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: vkd3d Assignee: wine-bugs(a)winehq.org Reporter: zorba-winehq(a)pavlovian.net Distribution: --- Created attachment 75331 --> https://bugs.winehq.org/attachment.cgi?id=75331 Proton 7.0 log When starting Scribblenauts Unlimited via Proton, I get shader compilation errors. This occurs with Proton 7.0, Proton 8.0, and Proton Experimental. Logs attached for all of them. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 --- Comment #1 from zorba-winehq(a)pavlovian.net --- Created attachment 75332 --> https://bugs.winehq.org/attachment.cgi?id=75332 Proton 8.0 log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 --- Comment #2 from zorba-winehq(a)pavlovian.net --- Created attachment 75333 --> https://bugs.winehq.org/attachment.cgi?id=75333 Proton Experimental log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 --- Comment #3 from zorba-winehq(a)pavlovian.net --- Created attachment 75334 --> https://bugs.winehq.org/attachment.cgi?id=75334 Proton Experimental log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 --- Comment #4 from zorba-winehq(a)pavlovian.net --- Sigh, didn't mean to submit that early. While this does happen on one computer, it doesn't happen on another I have. Both computers are running up-to-date Manjaro; the biggest difference between the two is that the working one has an NVidia card and the broken one has an AMD card. It looks like the main problem is this repeated spam of shader compilation errors: 527.206:0188:018c:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x101. 527.206:0188:018c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 527.206:0188:018c:err:d3dcompiler:D3DCompile2 Shader log: 527.206:0188:018c:err:d3dcompiler:D3DCompile2 <anonymous>:22:34: E5000: syntax error, unexpected KW_SAMPLER_STATE 527.206:0188:018c:err:d3dcompiler:D3DCompile2 527.206:0188:018c:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x101. 527.206:0188:018c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 527.206:0188:018c:err:d3dcompiler:D3DCompile2 Shader log: 527.206:0188:018c:err:d3dcompiler:D3DCompile2 <anonymous>:81:1: E5000: syntax error, unexpected KW_TECHNIQUE 527.206:0188:018c:err:d3dcompiler:D3DCompile2 527.206:0188:018c:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x101. 527.206:0188:018c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 527.206:0188:018c:err:d3dcompiler:D3DCompile2 Shader log: 527.206:0188:018c:err:d3dcompiler:D3DCompile2 <anonymous>:46:8: E5005: Function "tex2Dlod" is not defined. 527.206:0188:018c:err:d3dcompiler:D3DCompile2 There's three separate errors, each of which show up multiple times; I've included one copy of each. Each one does have that fixme: ignoring flags prefix. I'm not sure how to troubleshoot this further; I reported it at https://github.com/HansKristian-Work/vkd3d-proton/issues/1740 and https://github.com/ValveSoftware/Proton/issues/378 and was redirected here. I suspect this is at least in part related to https://bugs.winehq.org/show_bug.cgi?id=42026 . This is using Proton, not pure Wine, so I'm not sure how relevant it will be, but *someone* oughta know about it at least. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|vkd3d |hlsl -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 --- Comment #5 from Nikolay Sivov <bunglehead(a)gmail.com> --- This is likely already covered by: https://bugs.winehq.org/show_bug.cgi?id=42026 https://bugs.winehq.org/show_bug.cgi?id=54580 and pending MR at https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/366 The real issue is support for effect targets, but I'm hoping to start working on that soon. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #6 from joaopa <jeremielapuree(a)yahoo.fr> --- Proton is not supported in this tracker. Please report to proton team. If you manage to reproduce the problem with the latest vanilla wine (currently it is wine-8.18) in a fresh wine prefix, please attach the full console output. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 --- Comment #7 from Nikolay Sivov <bunglehead(a)gmail.com> --- (In reply to joaopa from comment #6)
Proton is not supported in this tracker. Please report to proton team.
If you manage to reproduce the problem with the latest vanilla wine (currently it is wine-8.18) in a fresh wine prefix, please attach the full console output.
I don't think there is a need for that. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 temp82(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |temp82(a)luukku.com --- Comment #8 from temp82(a)luukku.com --- (In reply to Nikolay Sivov from comment #5)
This is likely already covered by:
https://bugs.winehq.org/show_bug.cgi?id=42026 https://bugs.winehq.org/show_bug.cgi?id=54580
and pending MR at https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/366
The real issue is support for effect targets, but I'm hoping to start working on that soon.
I think the merge went in. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55834 Vijay Kamuju <infyquest(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |infyquest(a)gmail.com --- Comment #9 from Vijay Kamuju <infyquest(a)gmail.com> --- Can we close this issue as tex2Dlod went in? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=55834 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #10 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- This one is fixed, Scribblenauts Unlimited currently crashes on: vkd3d:0158:trace:vkd3d_shader_compile <anonymous>:34:11: E5017: Aborting due to not yet implemented feature: Writing fx_2_0 sampler objects initializers is not implemented. vkd3d:0158:trace:vkd3d_shader_compile <anonymous>:103:1: E5017: Aborting due to not yet implemented feature: Write pass assignments. This is already tracked in other bugs. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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