[Bug 2792] MissionForce Cyberstorm not working
http://bugs.winehq.org/show_bug.cgi?id=2792 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED URL|http://www.fileplanet.com/1 |http://members.iinet.net.au |1494/10000/fileinfo/Mission |/~something/mfcsdemo.tar.lz |Force:-CyberStorm |ma Resolution| |INVALID --- Comment #34 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-03-08 21:12:32 --- Tested with 1.1.40 - still a problem. Note; this does not require vm86 to test, just the files are packed with a dos program - unpacked with dosbox. Looking at the +all log, GetSystemPaletteEntries returns 0, which I now see that Louis pointed at earlier, which I missed. The reason for this appears to be that in x11drv palette_size is 0, when I am running X at 24bpp. This appears to be correct. As per comment 14, the game requires the correct colour depth on Windows to run. Comment 16 shows that the game starts when X is set to the correct depth also. Marking invalid. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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