[Bug 816] Direct3D - Tanarus dosen't run
http://bugs.winehq.org/show_bug.cgi?id=816 nittanylion <nittanylion06(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nittanylion06(a)gmail.com --- Comment #26 from nittanylion <nittanylion06(a)gmail.com> 2008-03-07 22:35:23 --- Using ubuntu 7.10 w/ wine 0.9.57 in Win98 mode. I can run the game, and lobbies / menus are constantly flickering with mouse trails that do not disappear. Virtually unusuable until I enter an arena on ONLINE mode (offline crashes, but may be specific to the program and not WINE). If I turn off 3D HAL rendering in options, and game runs smoothly in windowed and full-screen modes. At some random interval, the game crashes, with the below errors in the error log. Hope this helps! There are (2) pertinent errors: err:ddraw:IDirectDrawImpl_QueryInterface (0x13d798) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble! err:ddraw:IDirectDrawImpl_QueryInterface (0x13d798) You may want to contact wine-devel for help AND this WARNING: Trying to create a socket of type SOCK_RAW, this will fail unless you have special permissions. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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