[Bug 10603] New: IDirectSoundBufferImpl_SetFX should be implemented
http://bugs.winehq.org/show_bug.cgi?id=10603 Summary: IDirectSoundBufferImpl_SetFX should be implemented Product: Wine Version: 0.9.49. Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs(a)winehq.org ReportedBy: pawel.stolowski(a)wp.pl IDirectSoundBufferImpl_SetFX should be implemented - this is probably the only problem left to have two games working correctly (both from the same company and using same engine): "Dangerous Waters" and "Sub Command" - now they lack sound effects - see my test results: http://appdb.winehq.org/objectManager.php?sClass=version&iId=9913 http://appdb.winehq.org/objectManager.php?sClass=version&iId=9914 These are the "fixme" messages printed for "Dangerous Waters": fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,9,0x309d89c,0x34f39c): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0xe96248,0,(nil),(nil)): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1112ae8,0,(nil),(nil)): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0x1173b50,0,(nil),(nil)): stub ... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Pawel Stolowski <pawel.stolowski(a)wp.pl> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |FIXME -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor Keywords|FIXME | Summary|IDirectSoundBufferImpl_SetFX|Sound effects don't work in |should be implemented |game Dangerous Waters -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Steve Simenic <stjepan.simenic(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #1 from Steve Simenic <stjepan.simenic(a)gmail.com> 2008-03-11 16:46:44 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #2 from Austin English <austinenglish(a)gmail.com> 2008-06-17 11:24:52 --- Is this still an issue in wine 1.0? Please attach terminal output. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #3 from Pawel Stolowski <pawel.stolowski(a)wp.pl> 2008-06-18 15:55:31 --- Created an attachment (id=14164) --> (http://bugs.winehq.org/attachment.cgi?id=14164) Dangerous Waters running with wine 1.0 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #4 from Pawel Stolowski <pawel.stolowski(a)wp.pl> 2008-06-18 15:56:46 --- (In reply to comment #2)
Is this still an issue in wine 1.0? Please attach terminal output.
Yes, this is still an issue in wine 1.0. Attachement sent with comment #3. Pawel --- Comment #5 from atfrase <frase(a)cs.wisc.edu> 2008-06-26 20:00:44 --- This also happens to me running Ventrilo v2.3.2b3 on wine 1.0, Ubuntu 8.04 Hardy 64bit, but it's not clear to me what sounds, if any, I'm missing because of it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #6 from Pawel Stolowski <pawel.stolowski(a)wp.pl> 2008-08-26 13:22:09 --- (In reply to comment #5)
This also happens to me running Ventrilo v2.3.2b3 on wine 1.0, Ubuntu 8.04 Hardy 64bit, but it's not clear to me what sounds, if any, I'm missing because of it.
You won't hear sonar, cockpit controls clicks, torpedo launch sound effects etc. BTW, this is still an issue in wine-1.1.3 (Ubuntu 8.04, 32bit). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #7 from M.Kiesel <winehq.org(a)continuity.cjb.net> 2008-12-23 10:00:28 --- Fixing this properly is most likely a bigger task. Echo/Flanger/etc. effects (see http://msdn.microsoft.com/en-us/library/bb219776(VS.85).aspx for a list of effects) probably need to get implemented on to of the sound libs Wine uses. It might also be possible to use OpenAL as Wine sound backend; efforts have already been made in that direction but they are far from finished. BTW this also affects other games such as Prince of Persia SoT. There, indoor echo effects are completely missing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Ildar Sagdejev <specious(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |specious(a)gmail.com --- Comment #8 from Ildar Sagdejev <specious(a)gmail.com> 2009-01-20 22:41:46 --- I also get this when I quit GTA: San Andreas on wine-1.1.13. fixme:dsound:IDirectSoundBufferImpl_SetFX (0x50c79a8,0,(nil),(nil)): stub -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #9 from Austin English <austinenglish(a)gmail.com> 2009-07-21 13:48:01 --- Is this still an issue in current (1.1.26 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #10 from Pawel Stolowski <pawel.stolowski(a)wp.pl> 2009-07-26 11:43:22 --- (In reply to comment #9)
Is this still an issue in current (1.1.26 or newer) wine?
Yes, this is still an issue with wine 1.1.26. See attachements for console output. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #11 from Pawel Stolowski <pawel.stolowski(a)wp.pl> 2009-07-26 11:45:38 --- Created an attachment (id=22628) --> (http://bugs.winehq.org/attachment.cgi?id=22628) Console output when running Dangerous Waters with wine-1.1.26 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Michael Wood <mwoodj(a)knology.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mwoodj(a)knology.net --- Comment #12 from Michael Wood <mwoodj(a)knology.net> 2009-09-07 09:26:13 --- Another game affected by this is Silent Hill 3: http://appdb.winehq.org/objectManager.php?sClass=version&iId=7767 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 plan9 <mixalis.y(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mixalis.y(a)gmail.com --- Comment #13 from plan9 <mixalis.y(a)gmail.com> 2010-01-07 12:10:07 --- on game "plants vs zombies" all sound (fx & music) stops after a few minutes of play. The console output reads fixme:dsound:IDirectSoundBufferImpl_SetFX (0x32ffd98,0,(nil),(nil)): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0x6fa5b50,0,(nil),(nil)): stub fixme:dsound:IDirectSoundBufferImpl_SetFX (0x761fc08,0,(nil),(nil)): stub platform debian lenny stable / wine-1.0.1-174-gc4039bd -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #14 from Michael Wood <mwoodj(a)knology.net> 2010-01-07 12:54:46 --- Considering the number of applications now on the affected list would it be beneficial to change the name of this report so that it reflects the problem? I would think this bug would be better named if the title was descriptive of the fact that the missing (stubbed) IDirectSoundBufferImpl_SetFX() method is the issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Sound effects don't work in |IDirectSoundBufferImpl_SetF |game Dangerous Waters |X needed for sound effects | |in several games -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #15 from GyB <gyebro69(a)gmail.com> 2010-07-19 12:50:20 --- I'd like to respond to the original bug reporter, who stated: the missing sounds in Sub Command and Dangerous Waters are due to the unimplemented functions in dsound. He's completely wrong: the problem lies somewhere else in Wine. After running these games with a winedebug=+file traces it turned out Wine cannot open the corresponding sound (.wav) files. Here's a relevant line from the log: warn:file:OpenFile (C:\Program Files\Sonalysts Combat Simulations\Dangerous Waters Demo\Audio\Sfx\sfx.agg+pinged.wav): return = HFILE_ERROR error= 2 All these games store their sound files in an Sfx.agg (compressed) file. Either Wine has problem with extracting them or simply Wine misses something in the pathnames directing to the files. Note the '+' (plus) sign in the pathname: 'sfx.agg+pinged.wav'. I don't know what '+' means under a native Windows environment (probably that it is a compressed file), but Wine surely misinterprets the path, thus cannot find the files. A 'dirty' workaround is to extract all the .wavs from the archives and place them into a directory named 'Sfx.agg+'. Sounds are now working in these games in Wine. For extracting, you need to use the utility agg.exe, available from the modding section of Dangerous Waters: http://www.commanders-academy.com/wiki/index.php?title=Modding_Tools (After extraction a mass-rename is needed to get rid of the first 15 characters of the extracted filenames.) Sorry for this long-drawn-out explanation, I just wanted to point out, the originally reported issue doesn't belong to the unimplemented function in dsound. Please, try these games using the aforementioned 'hack' (e.g. extracting the .wavs) This was all tested with Wine-1.2. P.s.: a big kudos to the guy on winehq's irc channel, who lead me to the right direction when asked him about the issue in these games, and suggested the solution. This bugreport is surely valid though...for the other games reported in it, but not for the games: Sub Command, Dangerous Waters and Jane's 688(I) Hunter-Killer. Regards -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Julian Rüger <jr98(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jr98(a)gmx.net --- Comment #16 from Julian Rüger <jr98(a)gmx.net> 2010-12-03 21:25:32 CST --- Just got around "testing" a little GTA:SA today, and after a few minutes the game kept (repeatedly) losing all sound, like reported here before, with this fixme popping up. Not sure what the "real" reason is, but there should be no missing or strangely compressed wavs. wine-1.3.8-153-g27d2b9b (fresh git) on x86_64 Ubuntu 10.04. Will provide logs if anyone (dev) is interested. Anyway, confirming this bug is still present. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Detlef Riekenberg <wine.dev(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wine.dev(a)web.de --- Comment #17 from Detlef Riekenberg <wine.dev(a)web.de> 2012-08-09 17:38:09 CDT --- SetFX(ptr, 0, (null), (null)) remove all effects and can be ignored, when no effect is active. I have a game, that flood the console with such calls. -- By by ... Detlef -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Brandon Corujo <haku08879(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |haku08879(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 dorklotus(a)outlook.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dorklotus(a)outlook.com --- Comment #18 from dorklotus(a)outlook.com 2013-08-01 01:55:36 CDT --- I'm guessing that Silent Hill 3 is still being affected by this bug in Wine 1.6. I get spammed by these messages. err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 2353 err:d3d:wined3d_debug_callback 0x1964b0: "GL_INVALID_ENUM in glTexSubImage2D(incompatible format = GL_FALSE, type = GL_FALSE)". fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 65535) Which I think are completely unrelated to this bug, also both graphics and controller work perfectly, I'm guessing that the dinput one has something to do with force feedback. And this. fixme:dsound:IDirectSoundBufferImpl_SetFX (0xc7afbYY,1,0x33fa80,0x33fa6c): stub "YY" varies between various numbers, the rest is always the same. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #19 from Henri Verbeet <hverbeet(a)gmail.com> 2013-08-01 04:56:56 CDT --- (In reply to comment #18)
I get spammed by these messages.
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 2353 err:d3d:wined3d_debug_callback 0x1964b0: "GL_INVALID_ENUM in glTexSubImage2D(incompatible format = GL_FALSE, type = GL_FALSE)".
It looks like missing s3tc or floating point texture support in your GL drivers, but I'd need more complete output to say for sure. (In particular, any "No GL internal format for format ..." messages from surface_allocate_surface().) And yeah, that's unrelated to this bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #20 from dorklotus(a)outlook.com 2013-08-02 07:18:53 CDT --- (In reply to comment #19)
It looks like missing s3tc or floating point texture support in your GL drivers, but I'd need more complete output to say for sure. (In particular, any "No GL internal format for format ..." messages from surface_allocate_surface().)
And yeah, that's unrelated to this bug.
Those are the only messages I'm getting, I wasn't expecting to find anything like that when I checked the logs, the game's graphics are rendered perfectly. However, there's one thing that comes to my mind, pre-rendered cutscenes which are just video files encoded in god knows which format are not shown, could this messages be somewhat related to that ? If they are I didn't think that could be related to drivers, as far as I know, everyone who has tested this game on wine has had the same issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #21 from Henri Verbeet <hverbeet(a)gmail.com> 2013-08-02 15:07:37 CDT --- (In reply to comment #20)
However, there's one thing that comes to my mind, pre-rendered cutscenes which are just video files encoded in god knows which format are not shown, could this messages be somewhat related to that ? Possibly, it's hard to say without more debugging.
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http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #22 from dorklotus(a)outlook.com 2013-08-03 12:20:55 CDT --- Created attachment 45496 --> http://bugs.winehq.org/attachment.cgi?id=45496 Silent Hill 3 debug log -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #23 from dorklotus(a)outlook.com 2013-08-03 12:28:05 CDT --- I'm guessing this is the culprit of cutscenes not showing up. (process:12822): GThread-WARNING **: GThread system no longer supports custom thread implementations. fixme:gstreamer:GST_QueryInterface No interface for {37d84f60-42cb-11ce-8135-00aa004bb851}! fixme:gstreamer:unknown_type Could not find a filter for caps: video/mpeg, systemstream=(boolean)true, mpegversion=(int)1 fixme:gstreamer:watch_bus decodebin20: Your GStreamer installation is missing a plug-in. fixme:gstreamer:watch_bus decodebin20: A MPEG-1 System Stream demuxer plugin is required to play this stream, but not installed. fixme:gstreamer:GST_Connect GStreamer could not find any streams err:gstreamer:push_data_init Obtaining buffer returned: -2 fixme:quartz:Parser_QueryInterface No interface for {37d84f60-42cb-11ce-8135-00aa004bb851}! fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet supported. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #24 from Henri Verbeet <hverbeet(a)gmail.com> 2013-08-04 03:27:38 CDT --- (In reply to comment #22)
fixme:d3d_surface:surface_allocate_surface No GL internal format for format WINED3DFMT_DXT5.
That's missing S3TC support. If that's on Ubuntu as the log suggests, try installing libtxc-dxtn-s2tc0:i386. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #25 from Agustín Atahides <dorklotus(a)outlook.com> 2013-08-04 04:04:47 CDT --- (In reply to comment #24)
(In reply to comment #22)
fixme:d3d_surface:surface_allocate_surface No GL internal format for format WINED3DFMT_DXT5.
That's missing S3TC support. If that's on Ubuntu as the log suggests, try installing libtxc-dxtn-s2tc0:i386.
Thanks for the suggestion, but nope, I'm on fedora, I installed both libtxc_dxtn.i686 & libtxc_dxtn.x86_64 I hope that's the same, if I was missing S3TC support I guess now I'm not, still, graphics in this game were rendered perfectly or at least I thought they were :P -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Agustín Atahides <dorklotus(a)outlook.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #45496|0 |1 is obsolete| | --- Comment #26 from Agustín Atahides <dorklotus(a)outlook.com> 2013-08-04 04:25:48 CDT --- Created attachment 45500 --> http://bugs.winehq.org/attachment.cgi?id=45500 Silent Hill 3 debug log 2 Well I can confirm that all "fixme:d3d_surface" messages are gone, I guess I was missing S3TC support after all, thanks, one thing of the list. This time I left the game running for a while more, and I closed it by the main menu button rather than pressing alt + f4, which causes a crash. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 Semenov Alexey <sov.info(a)mail.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sov.info(a)mail.ru -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #27 from Semenov Alexey <sov.info(a)mail.ru> 2013-10-12 05:56:21 CDT --- This problem still present in Wine 1.7.4, x86 (compiled by myself). SFX (footsteps, growling of monsters, etc... :) still absent (in Silent Hill 3). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #28 from Agustín Atahides <dorklotus(a)outlook.com> --- Still persists on Wine 1.7.12. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Hardware|Other |x86 --- Comment #29 from Austin English <austinenglish(a)gmail.com> --- Still a stub in 1.7.36. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 derpington4321(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |derpington4321(a)gmail.com --- Comment #30 from derpington4321(a)gmail.com --- Still a bug in 1.8-rc4. At least, if no sound effects in Silent Hill 3 indicates this bug still exists. Come on, whoever's in charge here, it's been almost 10 years! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair(a)hotmail.com Status|NEW |STAGED Staged patchset| |https://github.com/wine-sta | |ging/wine-staging/tree/mast | |er/patches/dsdmo-new-dll -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #31 from joaopa <jeremielapuree(a)yahoo.fr> --- Does the bug still occur with wine-5.16? dsdmo is implemented now. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 Semenov Alexey <sov.info(a)mail.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|sov.info(a)mail.ru | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #32 from Michael Wood <mwoodj(a)knology.net> --- (In reply to joaopa from comment #31)
Does the bug still occur with wine-5.16?
dsdmo is implemented now.
I tested Silent Hill 3 with wine 5.16 today and both music and sound effects are working. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 --- Comment #33 from joaopa <jeremielapuree(a)yahoo.fr> --- Reported fixed. Can an administrator close this bug as FIXED? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|STAGED |RESOLVED Resolution|--- |FIXED --- Comment #34 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> --- Reported as Fixed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #35 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 5.18. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=10603 Ildar Sagdejev <specious(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|specious(a)gmail.com | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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