[Bug 36859] New: Missing Shader 'shaders/font.ksh'.
http://bugs.winehq.org/show_bug.cgi?id=36859 Bug ID: 36859 Summary: Missing Shader 'shaders/font.ksh'. Product: Wine Version: 1.7.21 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: erwin.mueller(a)deventm.org Created attachment 48952 --> http://bugs.winehq.org/attachment.cgi?id=48952 Wine Log Try to run Don't Starve 2.4.0 game. Got the following error: wine: Unhandled exception 0x80000003 in thread 9 at address 0x558efc (thread 0009), starting debugger... ERROR: Missing Shader 'shaders/font.ksh'. Assert failure '0' at ..\source\renderlib\OpenGL\HWEffect.cpp(86): Trace follows... Attached are log and backtrace. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #1 from Erwin M. <erwin.mueller(a)deventm.org> --- Created attachment 48953 --> http://bugs.winehq.org/attachment.cgi?id=48953 Wine Backtrace -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 OvermindDL1 <OvermindDL1(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |OvermindDL1(a)gmail.com --- Comment #2 from OvermindDL1 <OvermindDL1(a)gmail.com> --- Confirmed with the latest Don't Starve Together Beta as well as of this moment, same error. Wine-1.7.32 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Michal Grňo <m93a.cz(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |m93a.cz(a)gmail.com --- Comment #3 from Michal Grňo <m93a.cz(a)gmail.com> --- Created attachment 50469 --> https://bugs.winehq.org/attachment.cgi?id=50469 Playonlinux log Also present in 64x Linux, in Don't Starve: Together v115992. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 bibliolytic(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bibliolytic(a)gmail.com --- Comment #4 from bibliolytic(a)gmail.com --- Bump? Sincere apologies, new at this and not sure how to say 'I have this problem too' -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Felix Yan <felixonmars(a)archlinux.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |felixonmars(a)archlinux.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 panzerito <el.panzerito(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |el.panzerito(a)gmail.com --- Comment #5 from panzerito <el.panzerito(a)gmail.com> --- wine/drive_c/GOG Games/Don't Starve$ mv data/shaders ./~ Run dontstarve.sh with shell-script: $ dontstarve.sh ... ALSA lib pcm_dmix.c:961:(snd_pcm_dmix_open) The dmix plugin supports only playback stream fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x222e988): stub ERROR: Missing Shader 'shaders/font.ksh'. Assert failure '0' at ..\source\renderlib\OpenGL\HWEffect.cpp(86): Trace follows... cp shader directory in bin, windows, system32, data/fonts, data/sound, Don't Starve - give the same effect. For example Dont Starve for linux: dontstarve/bin$ mv ../data/shaders/font.ksh ./ dontstarve/bin$ ./dontstarve.sh ... texture format 0x9273 ERROR: Missing Shader 'shaders/font.ksh'. Assert failure '0' at ../source/renderlib/OpenGL/HWEffect.cpp(86) Assert failure 'BREAKPT:' at ../source/renderlib/OpenGL/HWEffect.cpp(86) Without font.ksh moves dontstarve.sh run exactly. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #6 from panzerito <el.panzerito(a)gmail.com> --- s/Run dontstarve.sh with shell-script:/Run dontstarve.exe with shell-script:/ Change path separator, / to \ and get the same behavior: ... ALSA lib pcm_dmix.c:961:(snd_pcm_dmix_open) The dmix plugin supports only playback stream fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x222e988): stub ERROR: Missing Shader 'shaders\font.ksh'. Assert failure '0' at ..\source\renderlib\OpenGL\HWEffect.cpp(86): Trace follows... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #7 from panzerito <el.panzerito(a)gmail.com> --- Created attachment 53016 --> https://bugs.winehq.org/attachment.cgi?id=53016 wine 1.7.49 log+backtrace -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Jeremy White <jwhite(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jwhite(a)codeweavers.com --- Comment #8 from Jeremy White <jwhite(a)codeweavers.com> --- This is caused by a GetLongPathName("shaders/font.ksh") call. Wine returns "shaders\font.ksh" which doesn't compare. Attached patch fixes it for me. (Got to get my shipwrecked fix in :-) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #9 from Jeremy White <jwhite(a)codeweavers.com> --- Created attachment 53054 --> https://bugs.winehq.org/attachment.cgi?id=53054 Preserves / in GetLongPathName -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |kernel32 Summary|Missing Shader |Don't Starve 2.4.0 does not |'shaders/font.ksh'. |start: Missing Shader | |'shaders/font.ksh'. --- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Jeremy White from comment #8)
Wine returns "shaders\font.ksh" which doesn't compare.
Attached patch fixes it for me. (Got to get my shipwrecked fix in :-)
Seems easy to add a test to kernel32/tests/path.c and submit. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Dmitry Timoshkov <dmitry(a)baikal.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1 --- Comment #11 from Dmitry Timoshkov <dmitry(a)baikal.ru> --- (In reply to Jeremy White from comment #8)
This is caused by a GetLongPathName("shaders/font.ksh") call.
Wine returns "shaders\font.ksh" which doesn't compare.
Attached patch fixes it for me. (Got to get my shipwrecked fix in :-)
Nice catch. GetShortPathName() uses exactly same chunk of code, and probably also needs to be fixed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #12 from Jeremy White <jwhite(a)codeweavers.com> --- (In reply to Bruno Jesus from comment #10)
(In reply to Jeremy White from comment #8)
Wine returns "shaders\font.ksh" which doesn't compare.
Attached patch fixes it for me. (Got to get my shipwrecked fix in :-)
Seems easy to add a test to kernel32/tests/path.c and submit.
Yes, that's what the 0001- patch is :-). I'll submit after 1.8 ships, I think it's too high risk for the 1.8 cycle. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #13 from panzerito <el.panzerito(a)gmail.com> --- Created attachment 53058 --> https://bugs.winehq.org/attachment.cgi?id=53058 log+backtraces wine-1.7.49 with GetLongPathName patch That some error "ERROR: Missing Shader 'shaders/font.ksh'" -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #14 from panzerito <el.panzerito(a)gmail.com> --- wine-1.7.49$ diff dlls/kernel32/path.c dlls/kernel32/path.c.orig 336c336 < if (!lp || (tmplongpath[lp-1] != '\\' && tmplongpath[lp-1] != '/')) ---
if (!lp || tmplongpath[lp-1] != '\\')
338,339c338,339 < /* strip double delimiters */ < tmplongpath[lp++] = shortpath[sp]; ---
/* strip double "\\" */ tmplongpath[lp++] = '\\';
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https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #15 from Jeremy White <jwhite(a)codeweavers.com> --- Can you pull a +file,+relay trace? That will be very large, but I won't need most of it. You should find towards the bottom of the log file a sequence that is something like 'OutputDebug...ERROR: Missing Shader 'shaders/font.ksh'". If you can compress and attach the 5,000 lines of the log above that message, including that message, that would be helpful. You might also try wine 1.8-rc3. And, finally, is this a standalone Don't Starve, or Don't Starve through Steam? (Mine is through Steam). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 panzerito <el.panzerito(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #53058|0 |1 is obsolete| | --- Comment #16 from panzerito <el.panzerito(a)gmail.com> --- Created attachment 53066 --> https://bugs.winehq.org/attachment.cgi?id=53066 +file,+relay wine-1.8-rc3 with with GetLongPathName patch ERROR: Missing Shader 'shaders/font.ksh' wine-1.8-rc3$ diff dlls/kernel32/path.c dlls/kernel32/path.c.orig 337c337 < if (!lp || (tmplongpath[lp-1] != '\\' && tmplongpath[lp-1] != '/')) ---
if (!lp || tmplongpath[lp-1] != '\\')
339,340c339,340 < /* strip double delimiters */ < tmplongpath[lp++] = shortpath[sp]; ---
/* strip double "\\" */ tmplongpath[lp++] = '\\';
My Don't Starve is GOG's version updated to 151567. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #17 from Jeremy White <jwhite(a)codeweavers.com> --- (In reply to panzerito from comment #16)
Created attachment 53066 [details] +file,+relay wine-1.8-rc3 with with GetLongPathName patch
ERROR: Missing Shader 'shaders/font.ksh'
wine-1.8-rc3$ diff dlls/kernel32/path.c dlls/kernel32/path.c.orig
337c337 < if (!lp || (tmplongpath[lp-1] != '\\' && tmplongpath[lp-1] != '/')) ---
if (!lp || tmplongpath[lp-1] != '\\')
339,340c339,340 < /* strip double delimiters */ < tmplongpath[lp++] = shortpath[sp]; ---
/* strip double "\\" */ tmplongpath[lp++] = '\\';
My Don't Starve is GOG's version updated to 151567.
Sure enough, you have a different failure than I do. It appears to be legitimately not finding the shaders file. It might be worth fiddling with your current directory prior to invoking Wine. That is, cd to the directory that contains the 'shaders' directory, and run Wine from there. (If you go to line 127527 in your log, you'll see that GetLongPathName returns 0, which is essentially a failure. You can see the files it was looking through to give you a hint of where it was trying to find shaders/font.ksh in). Since I don't have the GOG version, I can't troubleshoot further. You might also try a clean reinstall of the game from GOG; I noted that you had been moving files around, and is it possible something got accidentally moved and not returned? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #18 from panzerito <el.panzerito(a)gmail.com> --- Created attachment 53068 --> https://bugs.winehq.org/attachment.cgi?id=53068 log+backtrace wine-1.8-rc3 with GetLongPathName patch. Run from data directory cd "$rootdir/.wine/drive_c/GOG Games/Don't Starve/data" WINEDLLOVERRIDES="msvcp90,d3dx9,d3dx9_43=n,b" "$rootdir/.wine/bin/wine" "$rootdir/.wine/drive_c/GOG Games/Don't Starve/bin/dontstarve.exe" -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #19 from panzerito <el.panzerito(a)gmail.com> --- Run ok with WINEDLLOVERRIDES="msvcp90,d3d9,d3dcompiler_43=n,b" -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #20 from panzerito <el.panzerito(a)gmail.com> ---
From pure wine-1.8-rc3 with GetLongPathName patch:
wine-portable-1.8-rc3$./winetricks-portable.sh d3dcompiler_43 shell-script: ... cd "$rootdir/.wine/drive_c/GOG Games/Don't Starve/data" WINEDLLOVERRIDES="d3dcompiler_43=n,b" "$rootdir/.wine/bin/wine" "$rootdir/.wine/drive_c/GOG Games/Don't Starve/bin/dontstarve.exe" Run ok -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Jeremy White <jwhite(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #53054|0 |1 is obsolete| | --- Comment #21 from Jeremy White <jwhite(a)codeweavers.com> --- Created attachment 53143 --> https://bugs.winehq.org/attachment.cgi?id=53143 Patch to correct two issues in GetLongPathNameA -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #22 from Jeremy White <jwhite(a)codeweavers.com> --- Running this further, with the Shipwrecked DLC, I uncovered a further issue. It would issue a GetLongPathNameA(".../SGJellyfish.lua"...). The actual file on the file system is named 'SGjellyfish.lua' and it goes on to claim the file does not exist. The updated patch addresses that as well. The second part of this patch is not as clearly correct to me; the rubric of strlen <= 12 troubles me. I'll either get advice and then submit after 1.8, or just submit after 1.8, and take my lumps... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #23 from Dmitry Timoshkov <dmitry(a)baikal.ru> --- (In reply to Jeremy White from comment #22)
The updated patch addresses that as well. The second part of this patch is not as clearly correct to me; the rubric of strlen <= 12 troubles me. I'll either get advice and then submit after 1.8, or just submit after 1.8, and take my lumps...
strlen() <= 12 looks suspicious, for instance "abc.acbdef" would fit into 12 but it's not a 8.3 DOS name. How about using CheckNameLegalDOS8Dot3() or its workhorse RtlIsNameLegalDOS8Dot3() instead? The second part about casing might be a FindFirstFile() bug, probably it should return the file in using original case (for at least short name). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Sebastian Lackner <sebastian(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sebastian(a)fds-team.de --- Comment #24 from Sebastian Lackner <sebastian(a)fds-team.de> --- Does this issue still exist? I would guess it was fixed by Jeremys series a while ago (http://source.winehq.org/git/wine.git/commit/7dea64279ee9b80a44c2eca9ed72b1c... and previous commits). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 --- Comment #25 from Felix Yan <felixonmars(a)archlinux.org> --- It does not exist here anymore in Wine 1.9.13 (didn't test with all previous versions). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx(a)gmail.com, | |winetest(a)luukku.com --- Comment #26 from winetest(a)luukku.com --- (In reply to Felix Yan from comment #25)
It does not exist here anymore in Wine 1.9.13 (didn't test with all previous versions).
Since no other feedback and reported fixed. Can we assume fixed? People really should be more active than this to get things marked fixed. Not everyone has the game to test. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |7dea64279ee9b80a44c2eca9ed7 | |2b1ce57f64fe8 Resolution|--- |FIXED Status|NEW |RESOLVED --- Comment #27 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to winetest from comment #26)
(In reply to Felix Yan from comment #25)
It does not exist here anymore in Wine 1.9.13 (didn't test with all previous versions).
Since no other feedback and reported fixed. Can we assume fixed? People really should be more active than this to get things marked fixed. Not everyone has the game to test.
According to the bug discussion and the commit mentioned I believe it is safe to assume as fixed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #28 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.9.17. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36859 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hugoandre96_sci(a)hotmail.com --- Comment #29 from Matteo Bruni <matteo.mystral(a)gmail.com> --- *** Bug 39388 has been marked as a duplicate of this bug. *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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