[Bug 11966] New: Some textures in CouterStrike:Source are broken ( overbright or simply white).
http://bugs.winehq.org/show_bug.cgi?id=11966 Summary: Some textures in CouterStrike:Source are broken (overbright or simply white). Product: Wine Version: 0.9.57. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: trivial Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: partner53069962(a)vansoftcorp.com game HL2/CouterStrike:Source. Some textures are overbright or simply white. See attached screenshots (from build-in test videocard of game counter-strike:source) After I try to install DirectX9.0 (NOV 2007) like in http://wine-review.blogspot.com/2007/11/directx-90c-on-linux-with-wine.html I try to install DirectX9.0 (MARCH 2008). All test of directx (dxdiag.exe) is OK, but some textures in CSS are broken. My configuration: wine 0.9.57 VideoCard: GeForce4 Ti 4400 Driver: 1.5.8 NVIDIA 96.43.05 OS: Debian 4.0 Etch -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #1 from anton <partner53069962(a)vansoftcorp.com> 2008-03-10 04:20:09 --- Created an attachment (id=11293) --> (http://bugs.winehq.org/attachment.cgi?id=11293) screnshot -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #2 from Mark Jordan <markcjordan(a)gmail.com> 2008-04-20 14:52:39 --- I think I had a similar problem while trying to increase fps in counterstrike, which was caused by disabling pixel shaders in winecfg. Perhaps that's the cause? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 Nick Watts <fatalGlory(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fatalGlory(a)gmail.com --- Comment #3 from Nick Watts <fatalGlory(a)gmail.com> 2008-04-23 01:01:21 --- I have the same problem and found that it was in fact solved after enabling pixel shaders again in winecfg. However, enabling pixel shaders also causes the game to have MUCH slower fps and can cause crashes in some other wine games, so I always leave it off. Any other advice for fixing this? It used to be fine when I was running it in ubuntu feisty, now with hardy I'm getting texture issues. I guess it could be the new wine version or nvidia driver at fault though. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 Patrick Rudolph <patrick1804(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #4 from Patrick Rudolph <patrick1804(a)web.de> 2008-05-31 16:17:28 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 Chadwick Ferguson <chadwick(a)clan-mac.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |chadwick(a)clan-mac.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 DARKGuy <dark.guy.2008(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.guy.2008(a)gmail.com --- Comment #5 from DARKGuy <dark.guy.2008(a)gmail.com> 2008-09-28 18:38:57 --- I can confirm this on my GeForce4 Ti 4200 AGP8X 128Mb and WINE 1.1.5 on ArchLinux. Any solutions to the issue? http://img89.imageshack.us/img89/9203/sadvk0.jpg -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #6 from DARKGuy <dark.guy.2008(a)gmail.com> 2008-09-28 18:54:22 --- Created an attachment (id=16344) --> (http://bugs.winehq.org/attachment.cgi?id=16344) GL_LIGHTING and invalid GL operations may cause this issue This is what happens when you start the game, run map dust2 with 5 bots and automatically see some overbright objects (almost all of them in the whole map) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #7 from DARKGuy <dark.guy.2008(a)gmail.com> 2008-09-28 18:55:16 --- Sorry about the "GL_LIGHTING and invalid GL operations may cause this issue (21.17 KB, text/plain)". That attachment should be saved as .tar.gz and uncompressed before viewing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #8 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-09-28 19:03:41 --- Looks like source's engine bug in dxlevel 60. Please check what mat_dxlevel is equals to? If it is indeed 60 then this bug is invalid. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #9 from DARKGuy <dark.guy.2008(a)gmail.com> 2008-09-28 19:08:55 --- Yahn connected Harold connected ] mat_dxlevel "mat_dxlevel" = "90" ( def. "0" ) This is if I run CS:S without any -dxlevel parameter. However, the same lighting bug seems to happen in -dxlevel 90, 80, 81 and 70, as far as I've tried. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #10 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-09-28 19:50:56 --- Hmm either your shaders don't work right or are broken in your drivers then. Could you try forcibly disable GLSL via registry? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #11 from DARKGuy <dark.guy.2008(a)gmail.com> 2008-09-28 20:01:35 --- I did, but it didn't change a thing. My config specs are as follows: * P4 3.2Ghz * GeForce4 Ti 4200 AGP8X 128Mb * 1,5Gb RAM * nvidia-96xx drivers This is on ArchLinux. In fact, I also made a thread with more detailed info about the issue if it helps: http://bbs.archlinux.org/viewtopic.php?pid=426194 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #12 from H. Verbeet <hverbeet(a)gmail.com> 2008-09-28 22:31:42 --- GF4 doesn't have GLSL fragment shaders or ARB_fragment_program. With current wined3d that means you won't have any support for pixel shaders. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #13 from H. Verbeet <hverbeet(a)gmail.com> 2008-09-28 22:33:27 --- Oh, and please don't "install DirectX" without a good reason. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #14 from DARKGuy <dark.guy.2008(a)gmail.com> 2008-09-28 22:44:52 --- Oh, it's that stupid wined3d "limitation". I heard there was some discussion about the topic in another bug I posted (in Transformers) and some talk in one of the WINE News bulletin, but it seems that development is more concentrated on other "more important" stuff. As far as I recall, it's something solutionable but there hasn't been any work on the feature, right? is there anything I can do to help?... I'm not an advanced Win32 programmer, but I'm sure there must be something I can do to help devs to implement such feature? it's frustrating you know, if Windows can do so, WINE should too. I know OpenGL's limitations, but... I dunno man, some workarounds? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #15 from H. Verbeet <hverbeet(a)gmail.com> 2008-09-28 23:08:24 --- Nevermind... my mistake for bothering to reply to buzilla, I guess. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #16 from DARKGuy <dark.guy.2008(a)gmail.com> 2008-09-28 23:12:00 --- Nono, what I mean is, if Windows can do it, WINE should. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #17 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-09-29 08:42:53 --- Please attach output of glxinfo. If your card/driver really doesn't have shaders then it's a won't fix. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #18 from Chadwick Ferguson <chadwick(a)clan-mac.com> 2008-09-29 11:26:04 --- Created an attachment (id=16368) --> (http://bugs.winehq.org/attachment.cgi?id=16368) glxinfo I have a GF4TI 4600 and the same bug. So I included my glxinfo -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #19 from Chadwick Ferguson <chadwick(a)clan-mac.com> 2008-09-29 11:27:10 --- (In reply to comment #18)
Created an attachment (id=16368) --> (http://bugs.winehq.org/attachment.cgi?id=16368) [details] glxinfo
I have a GF4TI 4600 and the same bug. So I included my glxinfo
excuse me its a 4400 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 --- Comment #20 from Chadwick Ferguson <chadwick(a)clan-mac.com> 2008-09-29 11:31:56 --- (In reply to comment #19)
(In reply to comment #18)
Created an attachment (id=16368) --> (http://bugs.winehq.org/attachment.cgi?id=16368) [details] [details] glxinfo
I have a GF4TI 4600 and the same bug. So I included my glxinfo
excuse me its a 4400
and i know the gf4ti support pixel shaders 1.3 not 1.4 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |WONTFIX --- Comment #21 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-09-29 12:15:23 --- Nope it doesn't (according to the glxinfo). It doesn't say GL_ARB_fragment_program in that output. So closing won't fix. Contact nVidia for the improved driver. Wine can't support what's not supported by hardware. Or better yet buy yourself a new hardware. Closing won't fix. It's pointless to implement pixel shader in software. It will be too slow to use for anything. And yes, Source engine switches to dxmode 60 without pixel shaders, regardless what you set dxlevel to. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=11966 James Hawkins <truiken(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #22 from James Hawkins <truiken(a)gmail.com> 2008-09-29 12:31:25 --- Closing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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