[Bug 4518] New: Painkiller refuses to start [ SHADERS, MSG ]
http://bugs.winehq.org/show_bug.cgi?id=4518 Summary: Painkiller refuses to start [ SHADERS, MSG ] Product: Wine Version: 0.9.6. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: ivg2(a)cornell.edu Painkiller is a 3D shooter game... It will install successfully. On startup, it prints a large number of shader-related error messages. I have Vertex Shaders set to Hardware, and Pixel Shaders enabled. Disabling pixel shaders does not help. After that, a window appears on the panel, however, it cannot be maximized or made visible. The following appears interleaved: fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect unsupported unlocking to surface surf(a)0x79a64738 usage(512) fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled fixme:msg:PeekMessageW PM_QS_xxxx flags (0007) are not handled If I press CTRL-C, either a window appears on a gray background, and the PM_QS messages continue to show up (but not the locking ones), or it crashes, and gets into a debugger loop of some kind. Log attached. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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