[Bug 5526] RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16
9 Feb
2011
9 Feb
'11
11:53 p.m.
http://bugs.winehq.org/show_bug.cgi?id=5526 --- Comment #51 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2011-02-09 14:53:46 CST --- Actually the bug has not been committed to upstream because the synchronisation of the extra thread is broken. A better way to get this game working OK is using the opengl ddraw renderer. At least if your driver works OK and fast enough with that(it should work with the nvidia binary driver) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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