[Bug 7720] New: Supreme commander fails to draw multiple models
http://bugs.winehq.org/show_bug.cgi?id=7720 Summary: Supreme commander fails to draw multiple models Product: Wine Version: CVS Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: viriiboxen(a)gmail.com Supreme Commander only draws one instance of any given unit or building and its shadow onto the screen when there are more than one identical objects in the current viewport. The health bars and strategic icons of the units/buildings show up fine. Trees and other landscape-related graphics seem to be unaffected. ------- Additional Comments From viriiboxen(a)gmail.com 2007-15-03 09:59 ------- Created an attachment (id=5372) --> (http://bugs.winehq.org/attachment.cgi?id=5372&action=view) Invisible units Added a screenshot of the game exhibiting the problem. ------- Additional Comments From kde(a)3danim.de 2007-20-03 16:09 ------- I can confirm this behavior. In addition, if GLSL is turned on, no buildings or units are rendered at all. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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