[Bug 41345] New: One Way Heroics: music does not play while in the game
https://bugs.winehq.org/show_bug.cgi?id=41345 Bug ID: 41345 Summary: One Way Heroics: music does not play while in the game Product: Wine Version: 1.9.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: fjfrackiewicz(a)gmail.com Distribution: --- Created attachment 55694 --> https://bugs.winehq.org/attachment.cgi?id=55694 Terminal output Wine 1.9.18 launching and playing the game One Way Heroics does not play any music while actually playing the game. The game's music is played while in the main menu or any other screen except for the actual game. Terminal output attached. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #1 from Bruno Jesus <00cpxxx(a)gmail.com> --- Try winetricks -q directmusic -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #2 from fjfrackiewicz(a)gmail.com --- (In reply to Bruno Jesus from comment #1)
Try winetricks -q directmusic
Did that after I filed this report and the music still does not play. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID --- Comment #3 from fjfrackiewicz(a)gmail.com --- After doing some research and acquainting myself with this page of the Wine wiki https://wiki.winehq.org/MIDI it looks like this bug is rather invalid as far as my set up is concerned. Since I use Pulseaudio, I will not have working MIDI support (this is what the game uses to play the in-game music) unless I somehow route it through something like timidity++ or a similar program. Resolving as invalid. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 Philipp Ludwig <philipp.ludwig(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |philipp.ludwig(a)gmail.com --- Comment #4 from Philipp Ludwig <philipp.ludwig(a)gmail.com> --- Well, I've set up my system without pulseaudio, but with ALSA + timidity. I also have working MIDI in Wine with other applications. Besides that, the music in One Way Heroics still doesn't work. Therefore, this bug is valid and should be re-opened. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID |--- --- Comment #5 from fjfrackiewicz(a)gmail.com --- (In reply to Philipp Ludwig from comment #4)
Well, I've set up my system without pulseaudio, but with ALSA + timidity. I also have working MIDI in Wine with other applications.
Besides that, the music in One Way Heroics still doesn't work. Therefore, this bug is valid and should be re-opened.
I have re-opened the bug since you have a far more valid setup that conforms to the link in the WinHQ Wiki when it comes to MIDI. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #6 from Bruno Jesus <00cpxxx(a)gmail.com> --- Please attach a +mci,+mcimidi,+midi log. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #7 from Philipp Ludwig <philipp.ludwig(a)gmail.com> --- Created attachment 56216 --> https://bugs.winehq.org/attachment.cgi?id=56216 Log with WINEDEBUG=+mci,+mcimidi,+midi Here is the requested log file. The first lines are from starting steam. However, I don't see anything regarding MIDI or MCI, but I'm no expert. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #8 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Philipp Ludwig from comment #7)
Here is the requested log file. The first lines are from starting steam.
However, I don't see anything regarding MIDI or MCI, but I'm no expert.
Thanks for the log, I don't think the game uses mid then. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #9 from Philipp Ludwig <philipp.ludwig(a)gmail.com> --- Could there be another way to figure out what the problem is? As stated in the initial report, the music works in the menu, but not in-game. Maybe some codec or something similar is missing; since the game uses it's own packaging format for the data files, it is hard to tell in which format the music is saved. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #10 from Bruno Jesus <00cpxxx(a)gmail.com> --- You could attach a +tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp according to https://wiki.winehq.org/Sound which represents all ways a program can play audio. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #11 from Philipp Ludwig <philipp.ludwig(a)gmail.com> --- Created attachment 56217 --> https://bugs.winehq.org/attachment.cgi?id=56217 wine audio log. Here you go. I gzipped the file due to the size exceeding the file size limit for attachments, I hope that's alright. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum(a)codeweavers.com --- Comment #12 from Bruno Jesus <00cpxxx(a)gmail.com> --- (In reply to Philipp Ludwig from comment #11)
Created attachment 56217 [details] wine audio log.
Here you go. I gzipped the file due to the size exceeding the file size limit for attachments, I hope that's alright.
Thanks for the log. I'm cc'ing Andrew to check if he has any hints. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #13 from Andrew Eikum <aeikum(a)codeweavers.com> --- This game uses dmusic. Wine's dmusic is totally busted, you will need to use native. I see in comment 2 you tried that. In your most recent log I see: 2079.165:006c:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\dmusic.dll" Which is weird. I suspect this is the problem, but I don't know what would cause it. Can you try another log, this time add +module,+loaddll in addition to the other channels? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #14 from Philipp Ludwig <philipp.ludwig(a)gmail.com> --- Created attachment 56265 --> https://bugs.winehq.org/attachment.cgi?id=56265 Wine Audio log with +module,+loaddll Here it is. I executed "winetricks directmusic" again to make sure that dmusic is installed correctly; the problem persists (of course). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 Mike Ellery <mellery(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mellery(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #15 from joaopa <jeremielapuree(a)yahoo.fr> --- Recently, a lot of work was done in directmusic. Does the bug still occur with wine-8.17? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41345 --- Comment #16 from Philipp Ludwig <philipp.ludwig(a)gmail.com> --- (In reply to joaopa from comment #15)
Recently, a lot of work was done in directmusic.
Does the bug still occur with wine-8.17?
Since its 7 years ago, I don’t have that particular setup anymore running. Without further tinkering, I could not get the Game to run with wine 8.19; something about .NET framework. With proton-8.0 (if this is relevant here), the music does still not work. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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