[Bug 45086] New: winegstreamer deadlocks
https://bugs.winehq.org/show_bug.cgi?id=45086 Bug ID: 45086 Summary: winegstreamer deadlocks Product: Wine Version: 3.7 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winegstreamer Assignee: wine-bugs(a)winehq.org Reporter: theli.ua(a)gmail.com Distribution: --- Created attachment 61244 --> https://bugs.winehq.org/attachment.cgi?id=61244 bt all 0130:err:ntdll:RtlpWaitForCriticalSection section 0xb55c050 "../../../../wine/dlls/quartz/dsoundrender.c: DSoundRenderImpl.csFilter" wait timed out in thread 0130, blocked by 01d7, retrying (60 sec) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 Anton Romanov <theli.ua(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|winegstreamer deadlocks |Magic: The Gathering Online | |deadlocks inside quartz Component|winegstreamer |quartz -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 --- Comment #1 from Anton Romanov <theli.ua(a)gmail.com> --- eh, nvm the bt all, that was taken too late when it somehow self recovered after about 15 minutes -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 tokktokk <fdsfgs(a)krutt.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs(a)krutt.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 --- Comment #2 from Anton Romanov <theli.ua(a)gmail.com> --- interestingly enough this doesn't stop application from functioning ... it just stops having sound until this somehow magically self recovers -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 Anton Romanov <theli.ua(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #61244|0 |1 is obsolete| | --- Comment #3 from Anton Romanov <theli.ua(a)gmail.com> --- Created attachment 61628 --> https://bugs.winehq.org/attachment.cgi?id=61628 backtrace 006c:err:ntdll:RtlpWaitForCriticalSection section 0xc484a58 "../../../../wine/dlls/quartz/dsoundrender.c: DSoundRenderImpl.csFilter" wait timed out in thread 006c, blocked by 01b2, retrying (60 sec) Backtrace bt all -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 --- Comment #4 from Anton Romanov <theli.ua(a)gmail.com> --- It looks like BaseRenderer_InputPin_EndOfStream enters critical section filter.csFilter, then calls BaseInputPinImpl_EndOfStream to handle end of stream that in turn goes down to DSoundRender_HandleEndOfStream which has a tight loop to leaveCS , wait for This->blocked for 10ms and lock it again until positions match :-/ It feels like that IS some kind of deadlock prevention, however it seems it doesn't quite work right. Though it may explain why eventually it sometimes unlocks itself -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 --- Comment #5 from Anton Romanov <theli.ua(a)gmail.com> --- So, does anyone has any idea on preffered way to mitigate this? I guess the biggest problem is I don't have a way to reliably reproduce that. I also don't quite understand why does that deadlock even happens as it does seem to try and avoid deadlock -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45086 Panard <panard(a)inzenet.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |panard(a)inzenet.org --- Comment #6 from Panard <panard(a)inzenet.org> --- This issue has not occurred since quite a long time for me (and had no report from other users). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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