[Bug 42943] New: Neverwinter Online textures for hair, equipment, and mounts not being rendered.
https://bugs.winehq.org/show_bug.cgi?id=42943 Bug ID: 42943 Summary: Neverwinter Online textures for hair, equipment, and mounts not being rendered. Product: Wine-staging Version: 2.7 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: jonmsmith85(a)gmail.com CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de, sebastian(a)fds-team.de Distribution: --- Created attachment 58098 --> https://bugs.winehq.org/attachment.cgi?id=58098 Character hair and armor not rendered. See attached screen capture. This issue has existed since neverwinter online switched to DX11 only in March, however, it was previously able to be worked around by using lowered graphics settings. In the latest module (released May 2, 2017), I have not found any combination of settings to get the textures to render properly. To workaround the crash on startup in latest module release, patch from #42923 was applied to wine-staging-2.7. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #1 from winetest(a)luukku.com --- Needs console output while in game... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 --- Comment #2 from jonmsmith85(a)gmail.com --- Created attachment 58103 --> https://bugs.winehq.org/attachment.cgi?id=58103 neverwinter wine-staging log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 --- Comment #3 from winetest(a)luukku.com --- fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps. That's bug 40873. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv. That's bug 41173. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_sgv. That's bug 41786. You should mark as depends on bug 42923. Maybe the others, not sure since multiple bugs are impacted by those. I don't know if fixing all those would fix also this, but at least you can track some progress. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 jonmsmith85(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- Depends on| |42923 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 Bug 42943 depends on bug 42923, which changed state. Bug 42923 Summary: Neverwinter Online new module crashes with wine-2.7-staging https://bugs.winehq.org/show_bug.cgi?id=42923 What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 xxx(a)muad-dib.net changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xxx(a)muad-dib.net -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 Michael Müller <michael(a)fds-team.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Product|Wine-staging |Wine Component|-unknown |-unknown --- Comment #4 from Michael Müller <michael(a)fds-team.de> --- The bug reporter did not clearly state that this is a Wine Staging regression. It is therefore reasonable to assume that the issue also affects the development version, moving the bug into the Wine product. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 Simon Tomoko <simon.tomoko(a)doctor.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |simon.tomoko(a)doctor.com --- Comment #5 from Simon Tomoko <simon.tomoko(a)doctor.com> --- I am a doctor, not a programmer, so forgive me if I am not within protocols here on how to post information about this bug. I can log into this app without issue and the game runs without crashing. I am currently using WINE 2.18 and I am able to test this on Kubuntu 32 and 64 bit systems as well. What I have noticed and is not mentioned here, models appear normal for less than a second while loading when traveling from zone to zone. Then after fully loaded the eyes, feet, and some layered clothing turns transparent. I posted some screenshots (https://postimg.org/gallery/l07nxuus/) to a 3D model and gaming forum and one person suggested; the "normals" of the 3D mesh appear to be inverted and is displaying the wrong side of the textures. I have no clue if anything I have said, helps you in anyway. I can and will provide any other information you request. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia(a)gmail.com Status|UNCONFIRMED |NEW Ever confirmed|0 |1 --- Comment #6 from Józef Kucia <joseph.kucia(a)gmail.com> --- Please test if the patch attached to bug 43131 helps. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED --- Comment #7 from Józef Kucia <joseph.kucia(a)gmail.com> --- (In reply to Józef Kucia from comment #6)
Please test if the patch attached to bug 43131 helps.
The patch seems to fix a similar issue in Start Trek Online. *** This bug has been marked as a duplicate of bug 43131 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 --- Comment #8 from xxx(a)muad-dib.net --- I just tested your patch it with Neverwinter wine-2.21 (Staging) and i think this fixed it -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 --- Comment #9 from Simon Tomoko <simon.tomoko(a)doctor.com> --- (In reply to Józef Kucia from comment #6)
Please test if the patch attached to bug 43131 helps.
I don't know how to attach a patch. I am afraid my knowledge of programs are very limited to downloading and installing the binaries, however I can tell you this is NOT heading in the right direction. I tried version 2.22 and objects that were suppose to be invisible such as "bounding boxes" were now visible and other objects such as mounts still not seen at all. Under 2.22 was completely impossible to play or test. I reverted back to 2.18 last week and decided to wait. Again I see there is a new version of WINE available for testing and I will download and let you know what has changed. I no longer play these games and have moved on to other entertainment but I do want to help others in both the WINE gaming and Linux communities. However I see this has closed so I will attempt to follow the bug report links and etiquette. Thank you for your hard work. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42943 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #10 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> --- Closing Duplicate -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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