[Bug 47882] New: Noita - Crash on launch
https://bugs.winehq.org/show_bug.cgi?id=47882 Bug ID: 47882 Summary: Noita - Crash on launch Product: Wine Version: 4.17 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: digisteve5(a)gmail.com Distribution: --- Created attachment 65377 --> https://bugs.winehq.org/attachment.cgi?id=65377 backtrace Tried with various desktop settings, set to Windows 7 and 10. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47882 --- Comment #1 from Steven Schoen <digisteve5(a)gmail.com> --- Noita is a new game on Steam. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47882 Louis Lenders <xerox.xerox2000x(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|UNCONFIRMED |NEEDINFO CC| |xerox.xerox2000x(a)gmail.com --- Comment #2 from Louis Lenders <xerox.xerox2000x(a)gmail.com> --- Hi, There` s test report rated Gold submitted in Appdb. Quote: In winecfg, under "Libraries", set msvcr120 to "native" Quote: wine's builtin implementation of msvcr120 is missing the function "?_Yield(a)_Context@details(a)Concurrency@@SAXXZ" so the program crashes when starting in single-threaded mode. The default is multi-threaded mode, but when I first started the program (before using the native version of msvcr120) it hung and asked me to switch to single-threaded mode. @Reporter of bug: Could you try the above and see if it works around the crash? Also: Post the console output please before the crash. Thanks -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47882 Chiitoo <escomk3(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |escomk3(a)hotmail.com --- Comment #3 from Chiitoo <escomk3(a)hotmail.com> --- I'd guess this was fixed by 170ab94bdeb [1], and I can confirm that Noita runs for me at current 'git master' ('wine-6.0-rc6' and 'wine-6.0-rc6 (Staging)'). Only issue so far seems to be performance, where the game becomes a bit of a slow-motion show (FPS easily gets below 30 on a Ryzen 7 1700 with an RX 5700 XT machine). Also perhaps a duplicate of bug 46279 [2]. 1. https://source.winehq.org/git/wine.git/commit/170ab94bdebb0b8081b32ff908bfa2... 2. https://bugs.winehq.org/show_bug.cgi?id=46279 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47882 Fabian Maurer <dark.shadow4(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4(a)web.de --- Comment #4 from Fabian Maurer <dark.shadow4(a)web.de> --- Any news on this? Only tested with proton myself, but it seems to work. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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