[Bug 3042] Worms 2 hangs after a random amount of time
http://bugs.winehq.org/show_bug.cgi?id=3042 ------- Additional Comments From lionel.ulmer(a)free.fr 2005-08-06 14:08 ------- I have a similar problem with GeneRally (a Skidmarks clone). What happens is that the DSound mixing thread starts to mix a negative number of sample ... which (of course) means that this thread enters an (almost) infinite loop. Then the main thread of the game freezes due to a time-out waiting for the DSound lock. It seems that your problem is a bit different, but well, they may be linked (as going back in memory may link to segmentation faults). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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