[Bug 21519] New: Mass Effect 2 crashes after start
http://bugs.winehq.org/show_bug.cgi?id=21519 Summary: Mass Effect 2 crashes after start Product: Wine Version: 1.1.37 Platform: x86 URL: http://masseffect.bioware.com OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: andras(a)csevego.net CC: hverbeet(a)gmail.com Created an attachment (id=25919) --> (http://bugs.winehq.org/attachment.cgi?id=25919) output without any extended debug option If you start Mass Effect 2, it will crash with newest wine. It's a regression, because somebody reported, it is working with version 1.1.21 of wine. I did a bisect, that shows the problematic commit is: -- author Henri Verbeet <hverbeet(a)codeweavers.com> Thu, 11 Jun 2009 08:24:30 +0000 (10:24 +0200) committer Alexandre Julliard <julliard(a)winehq.org> Thu, 11 Jun 2009 09:53:55 +0000 (11:53 +0200) commit 5fbf895da683c21a89ad6a5e1433279c241b564f tree 6b606159d92bb69e8c186440d4e6d1f63f592c31 tree | snapshot parent da12ac05a4a5fe857fa317fbdbbb2ccce12b838a commit | diff wined3d: Use the format info to calculate compressed surface pitch in IWineD3DBaseSurfaceImpl_GetPitch(). -- I reverted this patch manually, and game started. I can confirm the problem is the new pitch calculation. CCing Henri Verbeet. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 --- Comment #1 from Henri Verbeet <hverbeet(a)gmail.com> 2010-01-29 05:54:47 --- Could you attach a +d3d,+d3d_surface log? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 --- Comment #2 from Andras Kovacs <andras(a)csevego.net> 2010-01-29 06:55:39 --- Created an attachment (id=25938) --> (http://bugs.winehq.org/attachment.cgi?id=25938) +d3d, +d3d_surface trace -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 --- Comment #3 from Henri Verbeet <hverbeet(a)gmail.com> 2010-01-29 11:27:04 --- It seems to be using ATI2N, which was previously not handled as a compressed format. As far as I can see the reported pitch of 512 is correct for a 128x128 texture of that format though. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 knipl(a)in.tum.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |knipl(a)in.tum.de -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Cuchac <cuchac(a)email.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cuchac(a)email.cz --- Comment #4 from Cuchac <cuchac(a)email.cz> 2010-02-02 15:18:18 --- Same here. ME2 crashes and after reverting the commit everything is smooth. I've compared return values of IWineD3DBaseSurfaceImpl_GetPitch() before and after patch and the results are the same (until the crash). I can't see why it is page-faulting. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Zdeněk Kopřivík <zdenek.koprivik(a)post.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #5 from Zdeněk Kopřivík <zdenek.koprivik(a)post.cz> 2010-02-02 15:19:14 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 --- Comment #6 from Cuchac <cuchac(a)email.cz> 2010-02-02 16:45:50 --- Created an attachment (id=26032) --> (http://bugs.winehq.org/attachment.cgi?id=26032) Revert commit 5fbf895da683c21a89ad6a5e1433279c241b564f -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 jonathan strander <mblackwell1024(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mblackwell1024(a)gmail.com --- Comment #7 from jonathan strander <mblackwell1024(a)gmail.com> 2010-02-02 22:26:43 --- (In reply to comment #6)
Created an attachment (id=26032) --> (http://bugs.winehq.org/attachment.cgi?id=26032) [details] Revert commit 5fbf895da683c21a89ad6a5e1433279c241b564f
Using the above patch with v1.1.37 causes numerous graphical artifacts. v1.1.22 doesn't have them. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 --- Comment #8 from jonathan strander <mblackwell1024(a)gmail.com> 2010-02-06 17:38:09 --- (In reply to comment #7)
(In reply to comment #6)
Created an attachment (id=26032) --> (http://bugs.winehq.org/attachment.cgi?id=26032) [details] [details] Revert commit 5fbf895da683c21a89ad6a5e1433279c241b564f
Using the above patch with v1.1.37 causes numerous graphical artifacts. v1.1.22 doesn't have them.
Here's an example of the graphical glitches present using a patched v1.1.37. http://mb.mirage.org/bugzilla/me2screenshot1.png http://mb.mirage.org/bugzilla/me2screenshot2.png http://mb.mirage.org/bugzilla/me2screenshot3.png As you can see, textures have those odd patches, and the lighting on character models (the player especially) is oddly blocky. Additionally, lights that are out of view in relation to the camera flicker out, causing the world to be dark. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 --- Comment #9 from jonathan strander <mblackwell1024(a)gmail.com> 2010-02-08 09:10:15 --- (In reply to comment #8)
(In reply to comment #7)
(In reply to comment #6)
Created an attachment (id=26032) --> (http://bugs.winehq.org/attachment.cgi?id=26032) [details] [details] [details] Revert commit 5fbf895da683c21a89ad6a5e1433279c241b564f
Using the above patch with v1.1.37 causes numerous graphical artifacts. v1.1.22 doesn't have them.
Here's an example of the graphical glitches present using a patched v1.1.37.
http://mb.mirage.org/bugzilla/me2screenshot1.png http://mb.mirage.org/bugzilla/me2screenshot2.png http://mb.mirage.org/bugzilla/me2screenshot3.png
As you can see, textures have those odd patches, and the lighting on character models (the player especially) is oddly blocky. Additionally, lights that are out of view in relation to the camera flicker out, causing the world to be dark.
Scratch that. Updating the NVIDIA Binary driver from 195.30 to 195.36.03 fixed this in v1.1.38 (where it was still present), meaning it is unrelated. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Ričardas Barkauskas <miegalius(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |miegalius(a)gmail.com --- Comment #10 from Ričardas Barkauskas <miegalius(a)gmail.com> 2010-02-19 19:56:23 --- Just sent test for ATI2N behavior (d3d9/tests: Added test for ATI2N locking offset) and possible fix (wined3d: Fix calculation of pitch for ATI2N format). Not sure if it should and if so how it could be made nicer. On Windows 7 (and most likely others) ATI2N pitch/locking offset calculations are not the same as for DXT formats, but follows normal surface calculations. This was the reason offending patch caused problems. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 --- Comment #11 from Ričardas Barkauskas <miegalius(a)gmail.com> 2010-03-16 14:03:38 --- Fix is in today's git. Try if it works (it does for me). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Henri Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|hverbeet(a)gmail.com | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Xavier Vachon <xvachon(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon(a)gmail.com --- Comment #12 from Xavier Vachon <xvachon(a)gmail.com> 2010-04-20 17:05:45 --- Confirming, in current git (1.1.43) I am able to launch Mass Effect 2 and start a game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Jeff Zaroyko <jeffz(a)jeffz.name> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #13 from Jeff Zaroyko <jeffz(a)jeffz.name> 2010-04-20 18:02:55 --- Reported fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21519 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #14 from Alexandre Julliard <julliard(a)winehq.org> 2010-05-07 13:29:54 --- Closing bugs fixed in 1.1.44. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org