[Bug 2596] segmentation fault with Microsoft Flight Simulator 98
http://bugs.winehq.org/show_bug.cgi?id=2596 Adys <adys.wh+winehqdotorg(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |adys.wh+winehqdotorg(a)gmail.c | |om --- Comment #34 from Adys <adys.wh+winehqdotorg(a)gmail.com> 2009-01-25 22:10:41 --- (In reply to comment #31)
Here's what I get trying to run FS98 on Wine 1.1.13 on Ubuntu 8.10. It crashes after just a few seconds of play.
gerry(a)wind:~$ env WINEPREFIX="/home/gerry/.wine" wine "C:\Program Files\Microsoft Games\Flight Simulator\FltSim98.exe" fixme:win:EnumDisplayDevicesW ((null),0,0x32e49c,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:bitblt:X11DRV_ClientSideDIBCopy potential optimization: client-side color-index mode DIB copy ^[[5~Segmentation fault
This is a shot in the dark and likely unrelated, but... Can you try the DIB Engine from bug 421 (scroll to the bottom)? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org