[Bug 46016] New: DX11 Demo "AMD Ladybug" shows black screen
https://bugs.winehq.org/show_bug.cgi?id=46016 Bug ID: 46016 Summary: DX11 Demo "AMD Ladybug" shows black screen Product: Wine Version: 3.18 Hardware: x86 OS: Windows Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs(a)winehq.org Reporter: svyatpro(a)gmail.com AMD DX11 Tech Demo shows black screen while normally playing sound. Download link https://www.guru3d.com/files-details/amd-ladybug-directx-11-demo.html -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46016 Andrew Wesie <awesie(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |awesie(a)gmail.com --- Comment #1 from Andrew Wesie <awesie(a)gmail.com> --- On Linux, the demo fails to load because wined3d does not support multisample quality set to D3D11_STANDARD_MULTISAMPLE_PATTERN. I wrote a quick hack to allow that quality level and map it to the fixedsamplelocations parameter for calls to glTexImage2DMultisample. Afterwards, the demo appears to work correctly. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46016 --- Comment #2 from Andrew Wesie <awesie(a)gmail.com> --- Created attachment 62588 --> https://bugs.winehq.org/attachment.cgi?id=62588 Patch for D3D11_STANDARD_MULTISAMPLE_PATTERN -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46016 --- Comment #3 from Andrew Wesie <awesie(a)gmail.com> --- Created attachment 62589 --> https://bugs.winehq.org/attachment.cgi?id=62589 Test case This test case does not work on wine because wine does not support GetSamplePosition. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46016 Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #62589|0 |1 is patch| | Attachment #62589|application/mbox |text/plain mime type| | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46016 --- Comment #4 from Svyatpro <svyatpro(a)gmail.com> --- Patch didn't fix this issue for me. It seems this behavior is only related to WineD3D with Windows platforms. Similar behavior is on Bug 45142. However, with Bug 45142 using Mesa3D for Windows (software opengl32.dll) can be as a workaround. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46016 --- Comment #5 from Andrew Wesie <awesie(a)gmail.com> --- Ok. We should keep this bug for the wined3d on Windows bug, and I'll use bug 45197 for the D3D11_STANDARD_MULTISAMPLE_PATTERN patches. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46016 --- Comment #6 from Svyatpro <svyatpro(a)gmail.com> --- BTW, your patch partially fixed startup of AMD DX10.1 Demo "Ping-Pong", but it I use native d3d10.dll and d3d10_1.dll along with wined3d (d3d10core, d3d11 etc) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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