[Bug 7222] New: Battlezone II sounds don't fade in/out
http://bugs.winehq.org/show_bug.cgi?id=7222 Summary: Battlezone II sounds don't fade in/out Product: Wine Version: CVS Platform: PC OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs(a)winehq.org ReportedBy: ben(a)atomnet.co.uk When driving along in the first mission for instance, when your craft leaves the ground the sound of the wind should fade in and then fade out quickly as you land but it doesn't. When you leave the ground the sound comes on immediately at full volume and when you land there is about a second delay then it disappears, no fading in or out. Can't really tell about any other sounds but this stands out the most. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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