[Bug 52176] New: Houkago Cinderella - Promotion Edition doesn't start up due to stack overflow.
https://bugs.winehq.org/show_bug.cgi?id=52176 Bug ID: 52176 Summary: Houkago Cinderella - Promotion Edition doesn't start up due to stack overflow. Product: Wine Version: 6.22 Hardware: x86-64 URL: https://web.archive.org/web/20200810201315if_/http://s uezou.dyndns.org/dl2020/hooksoft/houkago/houkago_promo tion.zip OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: gdi32 Assignee: wine-bugs(a)winehq.org Reporter: sagawa.aki+winebugs(a)gmail.com Distribution: Ubuntu Houkago Cinderella - Promotion Edition[1] is a demo version of visual novel published by Hooksoft, Japan. When I launch the game with Wine, it doesn't start properly. Adding font replacement settings[2], e.g. "MS ゴシック", doesn't help at all. [1] https://vndb.org/r72129 [2] https://wiki.winehq.org/Font_Replacements Steps to reproduce: 1. Unzip houkago_promotion.zip (MD5: ed7135ddb1a340dceedbe343a1e5b896) 2. cd 放課後シンデレラ_プロモーション版 3. LANG=ja_JP.UTF-8 wine 放課後シンデレラ.exe Expected result: Window will be shown and it shows the publisher logo, title screen, etc. Actual result: It doesn't show any windows. terminal shows following output: --- 0100:err:sync:RtlpWaitForCriticalSection section 00260200 "?" wait timed out in thread 0100, blocked by 0024, retrying (60 sec) 0124:err:sync:RtlpWaitForCriticalSection section 0034D488 "?" wait timed out in thread 0124, blocked by 0024, retrying (60 sec) 0024:err:virtual:virtual_setup_exception stack overflow 1220 bytes in thread 0024 addr 0x7bc41c98 stack 0x120b3c (0x120000-0x121000-0x220000) --- -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52176 Sagawa <sagawa.aki+winebugs(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download --- Comment #1 from Sagawa <sagawa.aki+winebugs(a)gmail.com> --- I investigate this issue and found out that this game verifies otmpFamilyName in GetOutlineTextMetrics() after font selection. Unfortunately, Wine's font replacement feature doesn't update otmpFamilyName. We need more improvements for the feature instead of illegally copying the font file. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52176 Sagawa <sagawa.aki+winebugs(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |be174154031a946c92e03cd5664 | |7709694d705d5 Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #2 from Sagawa <sagawa.aki+winebugs(a)gmail.com> --- Fixed by be174154031a946c92e03cd56647709694d705d5. You also have to define a replacement font for "MS ゴシック". -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=52176 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #3 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 7.0-rc1. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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