[Bug 7643] Supreme Commander crashes during play
10 Mar
2008
10 Mar
'08
7:45 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7643 --- Comment #56 from Andy Brook <javahollic(a)gmail.com> 2008-03-10 14:45:09 --- 's OK, I'm a command liner, FTP file is on its way up, .gz compressed down to ~2MB, takes a while, am also on slightly-wider-band. 2627093 bytes sent in 239.71 secs (10.7 kB/s) Uploaded file was ftp://bnetz.dyndns.org/game1.SupremeCommanderCampaignSave.gz No, no texture corruption just instantaneous pause with deadlock indicator in the log. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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