[Bug 17829] New: Giants: Citizen Kabuto - dissapearing of sky and water when enemies are blowing up
http://bugs.winehq.org/show_bug.cgi?id=17829 Summary: Giants: Citizen Kabuto - dissapearing of sky and water when enemies are blowing up Product: Wine Version: 1.1.17 Platform: PC-x86-64 URL: http://download.cnet.com/Giants-Citizen-Kabuto-Reaper- demo/3000-7562_4-10056342.html OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: nugrud(a)gmail.com Created an attachment (id=20088) --> (http://bugs.winehq.org/attachment.cgi?id=20088) WINE's terminal output without any additional debug traces After starting new game in Giants: Citizen Kabuto Reaper demo v.1.0 (using all of the default graphics settings) water and sky is rendered correctly, ocean and lakes are bluish, and on the sky you can see clouds. When the first enemies (rippers) appear and you shoot them using long distance weapons they blow up and generally (but not always) in the same time clouds and water dissapear. The sky becomes composed of one colour, and water is fully transparent, you can only hear you stepped into it. I made two movies presenting it: http://www.youtube.com/watch?v=phxwD4CGavU - in reaper demo. http://www.youtube.com/watch?v=J8X6BngX__o - in mecc demo. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 --- Comment #1 from Dawid Hanak <nugrud(a)gmail.com> 2009-03-28 11:04:46 --- The bug is still present in 1.1.18. My system: OpenSUSE 11.0 x86_64, nvidia 7600GT, drivers 180.41, compiz off. Playing with changed game's graphical settings (lowest, highest), in or not in wine's virtual desktop doesn't change it. In the reaper demo you encounter few kinds of enemies from beginning, the first are rippers. When I kill them all using only a sword the sky and water doesn't disappear, they may blow up, but water is still bliush after it. Then it disappears when I kill (using sword) next enemy - sea ripper, but its body most be blown up. When I use a (hellfire) bow the bug triggers much earlier during fights with first rippers, when I hit them with enlighted bow, but not always in the very first hit, the same what you can see in my second movie from mecc demo, I killed with bow the first ripper but the clouds and water stayed, then this happened during second encounter, eventhough the missile didn't really hit it.... Tell me what debug traces would be the most helpful here, I'll log and attach them. Regards, Dawid -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 --- Comment #2 from Dawid Hanak <nugrud(a)gmail.com> 2009-05-09 05:35:32 --- Still in 1.1.21 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 --- Comment #3 from Dawid Hanak <nugrud(a)gmail.com> 2009-06-20 05:13:53 --- Bug present in 1.1.24 too. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 --- Comment #4 from Dawid Hanak <nugrud(a)gmail.com> 2009-07-03 16:10:48 --- Present in 1.1.25 too, but apart from previous output repeating "Zero length vector" it now repeats constantly: fixme:d3d_surface:surface_load_ds_location (0x1ac588) Not supported with fixed up depth stencil -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 --- Comment #5 from Dawid Hanak <nugrud(a)gmail.com> 2009-10-11 11:47:33 --- Bug present in 1.1.31. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 Dawid Hanak <nugrud(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #6 from Dawid Hanak <nugrud(a)gmail.com> 2010-04-17 15:05:17 --- Fixed in 1.1.43 :D -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=17829 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #7 from Alexandre Julliard <julliard(a)winehq.org> 2010-05-07 13:29:24 --- Closing bugs fixed in 1.1.44. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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