[Bug 8272] When exiting Wizardry 8 waits until background music thread finishes playing
http://bugs.winehq.org/show_bug.cgi?id=8272 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords|download | URL|http://wood.sandbox.cz/wiza | |rdry8-demo/wizardry8demo.ex | |e | CC| |gyebro69(a)gmail.com --- Comment #33 from Béla Gyebrószki <gyebro69(a)gmail.com> --- I can't reproduce the problem with the linked demo version (v1.0.0) so I removed the download link. The GOG.com version of the game (1.2.4) however, does have the problem and it is still present in wine-1.7.19-70-gd6a59f7. On exit the game hangs with
err:ntdll:RtlpWaitForCriticalSection section 0x8212b0 "\xb0K\xf9\x0b\xa0K\xf9\x0b\xe0U\xf9\x0b\xf0U\xf9\x0b" wait timed out in thread 0041, blocked by 0000, retrying (60 sec)
I found that using native msvcp60 and msvcrt together makes the problem go away and the game exits normally. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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